Player Matchup

Mal'Damba
Mal'Damba
Ashura1308
Mal'Damba
Level 107
Champion Stats
1W - 0L
1,500 SR
Queue Stats
145W - 179L
1,509 Elo+
Party 2
Ying
Ying
DolphinChop2016
Ying
Level 107
Champion Stats
8W - 5L
1,624 SR
Queue Stats
20W - 19L
1,442 Elo+
Party 1
Tiberius
Tiberius
NonstopComet64
Tiberius
Level 86
Champion Stats
5W - 4L
1,476 SR
Queue Stats
10W - 9L
1,293 Elo+
Party 1
Terminus
Terminus
YellowNo No15
Terminus
Level 46
Champion Stats
3W - 2L
1,372 SR
Queue Stats
11W - 10L
1,314 Elo+
Party 1
Androxus
Androxus
culusnegrus
Androxus
Level 322
Champion Stats
10W - 7L
1,603 SR
Queue Stats
621W - 655L
1,525 Elo+
Party 2
Team Averages
Level 134
1,515 SR
1,417 Elo+

VS

Team Averages
Level 363
1,552 SR
1,496 Elo+
Vatu
Vatu
FractalCatPaw
Vatu
Level 460
Champion Stats
98W - 121L
1,532 SR
Queue Stats
2,248W - 2,331L
1,487 Elo+
Solo
Jenos
Jenos
Jason212
Jenos
Level 323
Champion Stats
432W - 427L
1,590 SR
Queue Stats
913W - 962L
1,549 Elo+
Solo
Barik
Barik
SKIDMARKSGALORE
Barik
Level 919
Champion Stats
119W - 97L
1,500 SR
Queue Stats
2,033W - 2,082L
1,423 Elo+
Solo
Koga
Koga
haleheartx20
Koga
Level 58
Champion Stats
19W - 18L
1,514 SR
Queue Stats
84W - 91L
1,474 Elo+
Solo
Ruckus
Ruckus
hipiranger
Ruckus
Level 54
Champion Stats
15W - 14L
1,625 SR
Queue Stats
49W - 33L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Ashura1308
Mal'Damba
41
0 / 6 / 14
2,218
185
14,121
26,163
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
7 / 7 / 15
2,850
238
49,039
40,126
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tiberius
54
9 / 7 / 10
3,006
251
74,276
42,802
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Terminus
YellowNo No15
Terminus
39
6 / 5 / 10
2,878
240
53,799
72,623
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Androxus
culusnegrus
Androxus
59
6 / 6 / 7
2,302
192
50,400
27,797
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 0 / 4
2,304
192
36,514
10,036
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Jenos
Jason212
Jenos
32
4 / 1 / 16
2,876
240
25,247
9,992
4,160
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
4 / 9 / 12
3,437
286
35,103
102,444
80,326
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

21
10 / 9 / 9
3,215
268
58,352
41,964
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Ruckus
hipiranger
Ruckus
21
7 / 9 / 10
3,154
263
54,295
77,199
39,247
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 32s
Objective Time
8m 50s
84
Kill Participation
84
28
Kills
33
31
Deaths
28
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Ashura1308
Mal'Damba
0
6
14
1.17
W
7
7
15
2.07
L
8
0
4
10
L
Jenos
Jason212
Jenos
4
1
16
12
W
Tiberius
9
7
10
2
L
4
9
12
1.11
W
Terminus
YellowNo No15
Terminus
6
5
10
2.2
W
Androxus
culusnegrus
Androxus
6
6
7
1.58
L
10
9
9
1.61
L
Ruckus
hipiranger
Ruckus
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,635
Damage
209,511
209,511
Taken
241,635
0
Shielding
123,733
120,208
Healing
145,665
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Ashura1308
Mal'Damba
14,121
6,581
36,710
5,805
26,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,039
33,701
41,843
15,777
40,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,514
25,414
0
5,784
10,036
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Jason212
Jenos
25,247
13,226
72,591
7,794
9,992
4,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
74,276
37,779
0
3,517
42,802
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
35,103
35,103
0
38,575
102,444
80,326
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
YellowNo No15
Terminus
53,799
23,800
0
13,476
72,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
culusnegrus
Androxus
50,400
35,333
0
3,080
27,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
58,352
47,772
0
1,026
41,964
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
hipiranger
Ruckus
54,295
37,784
0
19,895
77,199
39,247

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role