Player Matchup

Ying
Ying
Skaberen7303
Ying
Level 16
Champion Stats
6W - 5L
1,595 SR
Queue Stats
8W - 7L
1,445 Elo+
Solo
Fernando
Fernando
VirtualMarrow59
Fernando
Level 15
Champion Stats
5W - 3L
1,585 SR
Queue Stats
9W - 5L
1,559 Elo+
Solo
Skye
Skye
donthugmeuwu
Skye
Level 109
Champion Stats
843W - 941L
1,541 SR
Queue Stats
884W - 958L
1,452 Elo+
Solo
Tyra
Tyra
lil_trippy666
Tyra
Level 13
Champion Stats
1W - 1L
1,416 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Dredge
Dredge
tente01
Dredge
Level 26
Champion Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,505 Elo+
Solo
Team Averages
Level 36
1,528 SR
1,463 Elo+

VS

Team Averages
Level 22
1,454 SR
1,378 Elo+
Ruckus
Ruckus
BULLFROG109580
Ruckus
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,195 Elo+
Solo
Rei
Rei
Solaryxz11
Rei
Level 25
Champion Stats
2W - 3L
1,401 SR
Queue Stats
13W - 20L
1,456 Elo+
Solo
Koga
Koga
cologonzalez
Koga
Level 26
Champion Stats
2W - 5L
1,369 SR
Queue Stats
8W - 10L
1,483 Elo+
Solo
Mal'Damba
Mal'Damba
ionic_outburst3
Mal'Damba
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 1
Tiberius
Tiberius
taylordarklo
Tiberius
Level 27
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
2 / 6 / 15
4,066
313
48,182
29,332
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
7
3 / 8 / 12
4,022
309
29,917
87,438
134,555
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
3 / 12 / 5
2,761
212
30,182
36,547
0
6
6 / 8 / 5
2,808
216
36,274
42,576
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Dredge
tente01
Dredge
15
17 / 5 / 1
4,023
309
94,441
32,589
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
6 / 4 / 19
2,537
195
51,789
67,456
48,194
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

19
3 / 5 / 20
2,441
188
19,901
49,063
3,400
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

10
20 / 11 / 9
3,046
234
91,950
39,350
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Mal'Damba
ionic_outburst3
Mal'Damba
12
3 / 3 / 15
2,049
158
29,177
38,263
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Tiberius
taylordarklo
Tiberius
18
7 / 8 / 5
1,836
141
35,665
44,864
700
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 45s
Objective Time
2m 59s
69
Kill Participation
107
31
Kills
39
39
Deaths
31
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
6
4
19
3.88
W
2
6
15
1.58
L
3
5
20
2.6
W
Fernando
3
8
12
1.13
L
20
11
9
2.23
W
3
12
5
0.46
L
Mal'Damba
ionic_outburst3
Mal'Damba
3
3
15
3.5
W
6
8
5
1.06
L
Tiberius
taylordarklo
Tiberius
7
8
5
1.19
W
Dredge
tente01
Dredge
17
5
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,996
Damage
228,482
228,482
Taken
238,996
134,555
Shielding
52,294
104,273
Healing
161,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,789
41,557
0
680
67,456
48,194
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,182
5,224
68,558
14,027
29,332
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,901
17,299
83,209
31,482
49,063
3,400

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
29,917
16,801
0
7,457
87,438
134,555
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
91,950
80,086
0
745
39,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
30,182
20,823
0
1,809
36,547
0
L
Mal'Damba
ionic_outburst3
Mal'Damba
29,177
22,092
29,171
10,964
38,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,274
17,571
0
7,254
42,576
0
L
Tiberius
taylordarklo
Tiberius
35,665
33,795
0
4,982
44,864
700
W
Dredge
tente01
Dredge
94,441
85,694
0
5,168
32,589
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role