Player Matchup
VS
Match Stats
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 120%.
Level 5
Apex Predator
Armor
Increase your maximum Health by 250.
Level 5
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Level 2
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1
Lung Capacity
Fire Spit
Heal for 100 for each enemy hit with Fire Spit.
Level 2
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Level 3
Rogues of a Feather
Love
Heal for 30 after hitting an enemy with Love.
Level 2
Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Level 2
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 32%.
Level 4
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2
Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5
Stalker
Stealth
Increase your Reload Speed by 10% while Stealth is active.
Level 1
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3
Tactical Retreat
Stealth
Increase your Movement Speed by 10% for 2s after entering Stealth.
Level 1
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Bully
Net Shot
Gain 48% Lifesteal against targets Slowed by Net Shot.
Level 4
Deep Breath
Recovery
Reduce your damage taken by 12% for 2s after using Recovery.
Level 2
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 2s.
Level 2
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 2s.
Level 2
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 4.
Level 4
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 10%.
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 20%.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Guerrilla Tactics
Stealth
Generate 75 Energy after getting an Elimination.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Gathering Power
Heal for 280 for each enemy hit with Reckoning.
Level 4
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Overwhelming Presence
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
Nature's Quickness
Vine
Increase your Movement Speed by 8% for 2s after using Vine.
Level 1
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3
Rebound
Armor
Increase your Healing received by 10% while at or below 50% Health.
Level 2
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.