Player Matchup

Ying
Ying
Alteredvirus
Ying
Level 999
Champion Stats
1W - 0L
1,540 SR
Queue Stats
14W - 14L
1,596 Elo+
Party 1
Maeve
Maeve
DRsad1234
Maeve
Level 9
Champion Stats
3W - 1L
1,544 SR
Queue Stats
5W - 4L
1,684 Elo+
Solo
Drogoz
Drogoz
Htds885
Drogoz
Level 38
Champion Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,777 Elo+
Solo
Raum
Raum
Kosiiq
Raum
Level 999
Champion Stats
10W - 9L
1,624 SR
Queue Stats
81W - 83L
1,631 Elo+
Party 1
Fernando
Fernando
V12RAPTOR
Fernando
Level 74
Champion Stats
2W - 2L
1,466 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Team Averages
Level 424
1,535 SR
1,603 Elo+

VS

Team Averages
Level 114
1,449 SR
1,472 Elo+
Drogoz
Drogoz
Genders2only
Drogoz
Level 321
Champion Stats
127W - 154L
1,551 SR
Queue Stats
480W - 560L
1,476 Elo+
Solo
Jenos
Jenos
Rolex10002
Jenos
Level 43
Champion Stats
1W - 4L
1,189 SR
Queue Stats
18W - 16L
1,565 Elo+
Party 2
Tiberius
Tiberius
RyugaLDrago
Tiberius
Level 96
Champion Stats
2W - 2L
1,504 SR
Queue Stats
18W - 16L
1,596 Elo+
Party 2
Seris
Seris
diddySlayer69
Seris
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Solo
Vora
Vora
myyyrmeooow
Vora
Level 99
Champion Stats
32W - 28L
1,499 SR
Queue Stats
111W - 125L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 6 / 20
7,311
731
60,556
48,067
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Maeve
DRsad1234
Maeve
4
10 / 9 / 5
4,835
484
54,132
39,734
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Drogoz
Htds885
Drogoz
27
12 / 12 / 5
4,903
490
43,643
50,403
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Raum
Kosiiq
Raum
59
8 / 6 / 14
6,665
667
52,961
120,241
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
V12RAPTOR
Fernando
36
1 / 7 / 11
5,406
541
36,740
103,260
39,567
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
56
14 / 8 / 10
5,268
527
106,759
41,805
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Jenos
17
2 / 7 / 24
4,991
499
19,746
37,067
10,085
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
RyugaLDrago
Tiberius
38
14 / 11 / 12
5,727
573
125,100
69,271
900
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

13
3 / 5 / 19
4,786
479
61,586
57,028
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

24
7 / 11 / 5
4,830
483
48,514
42,861
2,820
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 5s
Objective Time
9m 30s
96
Kill Participation
110
41
Kills
40
40
Deaths
42
55
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
6
20
3.33
W
Maeve
DRsad1234
Maeve
10
9
5
1.39
L
Drogoz
14
8
10
2.38
W
Drogoz
Htds885
Drogoz
12
12
5
1.21
W
Raum
Kosiiq
Raum
8
6
14
2.5
L
Jenos
2
7
24
2
L
Tiberius
RyugaLDrago
Tiberius
14
11
12
1.82
W
Fernando
V12RAPTOR
Fernando
1
7
11
0.93
L
3
5
19
2.5
L
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,032
Damage
361,705
361,705
Taken
248,032
39,567
Shielding
13,805
164,560
Healing
133,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,556
60,556
80,145
31,173
48,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
DRsad1234
Maeve
54,132
49,122
0
5,568
39,734
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Drogoz
106,759
77,790
0
2,410
41,805
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
Htds885
Drogoz
43,643
37,531
0
1,196
50,403
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Raum
Kosiiq
Raum
52,961
45,612
29,140
14,891
120,241
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
19,746
16,917
84,417
16,661
37,067
10,085
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
RyugaLDrago
Tiberius
125,100
92,230
0
4,765
69,271
900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
V12RAPTOR
Fernando
36,740
28,940
0
2,447
103,260
39,567
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
61,586
52,406
9,284
12,726
57,028
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,514
25,469
0
2,994
42,861
2,820
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role