Player Matchup
VS
Match Stats
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Inner Fire
Kindle Soul
Generate 2 Ammo after Healing an ally with Kindle Soul.
Level 2
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4
Incandescent Being
Armor
Increase your maximum Health by 100.
Level 2
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3
Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1
Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5
Final Sight
Armor
Reset the Cooldown of Ambush after falling to or below 30% Health.
Level 3
Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Level 3
Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Doomsday
Grumpy Bomb
Heal for 390 after using Grumpy Bomb.
Level 3
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3
Explosive Entrance
Poppy Bomb
Heal for 225 after using Poppy Bomb.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Level 3
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Stalker
Stealth
Increase your Reload Speed by 50% while Stealth is active.
Level 5
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 20%.
Level 1
Bushwhack
Quick Switch
Swapping to your Pistol grants 30% Lifesteal for 3s.
Level 3
Escape Plan
Stealth
Heal for 400 after entering Stealth at or below 65% Health.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
Rune Torrent
Nullify
Regenerate 4 Ammo every 1s while using Nullify.
Level 2
Eldritch Speed
Recharge
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Level 3
Glyph of the Fist
Weapon
Increase your maximum Ammo by 1.
Level 1
Hearthwarder
Protection
Generate 375 Shield after using Protection.
Level 5
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Inner Fire
Kindle Soul
Generate 3 Ammo after Healing an ally with Kindle Soul.
Level 3
Hallowed Sight
Pyre Strike
Generate 60% Wrath after hitting an enemy with Pyre Strike.
Level 4
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 20%.
Level 2
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 0.6s.
Level 1
Ruthless
Armor
Decrease the rate of Wrath decay by 50%.
Level 5
Exterminate
Pyre Strike
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
Level 1
Superiority
Armor
Increase your maximum Ammo by 5.
Level 5
Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2
Eagle's Emerald
Valor
Generate 3 Ammo for each enemy hit with Valor.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 3s.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.