Player Matchup

Pip
Pip
Cayde8
Pip
Level 21
Champion Stats
4W - 1L
1,644 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo
Vora
Vora
HiddenWolf95
Vora
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,571 Elo+
Solo
Ying
Ying
KittyCatCas
Ying
Level 132
Champion Stats
29W - 23L
1,571 SR
Queue Stats
128W - 133L
1,412 Elo+
Solo
Betty la Bomba
Betty la Bomba
renancardos
Betty la Bomba
Level 69
Champion Stats
8W - 8L
1,476 SR
Queue Stats
88W - 103L
1,440 Elo+
Solo
Azaan
Azaan
smackdowndev
Azaan
Level 77
Champion Stats
7W - 5L
1,676 SR
Queue Stats
60W - 48L
1,560 Elo+
Solo
Team Averages
Level 65
1,573 SR
1,513 Elo+

VS

Team Averages
Level 329
1,518 SR
1,435 Elo+
Rei
Rei
BULLFROG109580
Rei
Level 12
Champion Stats
1W - 1L
1,308 SR
Queue Stats
3W - 8L
1,254 Elo+
Solo
Lex
Lex
GhostMagic99
Lex
Level 851
Champion Stats
21W - 16L
1,576 SR
Queue Stats
587W - 594L
1,532 Elo+
Solo
Vora
Vora
Kyo-tsumi
Vora
Level 593
Champion Stats
57W - 82L
1,544 SR
Queue Stats
337W - 378L
1,375 Elo+
Solo
Lian
Lian
Shadowmask225
Lian
Level 152
Champion Stats
12W - 13L
1,572 SR
Queue Stats
104W - 108L
1,539 Elo+
Solo
Skye
Skye
duckles45
Skye
Level 36
Champion Stats
1W - 1L
1,588 SR
Queue Stats
34W - 41L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Cayde8
Pip
12
8 / 2 / 15
2,593
324
32,828
26,870
5,772
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

40
13 / 3 / 6
1,022
128
21,612
30,840
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
4 / 4 / 19
2,695
337
22,741
17,396
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Betty la Bomba
renancardos
Betty la Bomba
32
5 / 3 / 14
2,285
286
20,925
17,000
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

49
7 / 2 / 12
2,622
328
30,971
51,986
10,285
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 10 / 6
1,270
159
14,976
29,313
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
8 / 10 / 2
2,466
308
42,992
35,970
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 50 units.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Vora
58
2 / 1 / 2
1,218
152
27,406
13,528
85
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
1 / 9 / 3
1,396
175
40,677
28,848
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Skye
22
3 / 7 / 1
1,374
172
18,041
21,418
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 55s
Objective Time
2m 0s
103
Kill Participation
28
37
Kills
14
14
Deaths
37
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
Pip
Cayde8
Pip
8
2
15
7.75
L
8
10
2
0.9
W
13
3
6
5.33
W
4
4
19
3.38
L
Vora
2
1
2
3
L
1
9
3
0.28
L
Skye
3
7
1
0.5
W
Betty la Bomba
renancardos
Betty la Bomba
5
3
14
4
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,077
Damage
144,092
144,092
Taken
129,077
16,057
Shielding
85
99,015
Healing
34,240
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,976
13,692
10,352
7,316
29,313
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Pip
Cayde8
Pip
32,828
29,911
21,585
14,399
26,870
5,772
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,992
36,312
0
0
35,970
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
21,612
17,749
0
2,597
30,840
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,741
10,838
42,551
6,201
17,396
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
27,406
18,762
0
8,069
13,528
85
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,677
39,077
0
2,206
28,848
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Skye
18,041
11,576
0
6,297
21,418
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Betty la Bomba
renancardos
Betty la Bomba
20,925
12,197
0
567
17,000
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,971
24,834
0
11,115
51,986
10,285
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role