Player Matchup

Grover
Grover
BOBBLEHEAD69546
Grover
Level 105
Champion Stats
15W - 17L
1,595 SR
Queue Stats
313W - 317L
1,506 Elo+
Party 2
Khan
Khan
FabulousRoom990
Khan
Level 57
Champion Stats
7W - 8L
1,560 SR
Queue Stats
108W - 115L
1,567 Elo+
Party 2
Drogoz
Drogoz
JuegaOveteALV
Drogoz
Level 999
Champion Stats
2,262W - 2,218L
1,615 SR
Queue Stats
4,980W - 5,053L
1,585 Elo+
Solo
Azaan
Azaan
Leniki
Azaan
Level 122
Champion Stats
10W - 7L
1,643 SR
Queue Stats
201W - 201L
1,510 Elo+
Party 2
Fernando
Fernando
pDizzy
Fernando
Level 999
Champion Stats
216W - 189L
1,677 SR
Queue Stats
2,374W - 2,453L
1,613 Elo+
Solo
Team Averages
Level 456
1,618 SR
1,556 Elo+

VS

Team Averages
Level 837
1,722 SR
1,723 Elo+
Maeve
Maeve
Holamellamoluïs
Maeve
Level 999
Champion Stats
25W - 13L
1,752 SR
Queue Stats
2,227W - 1,912L
1,707 Elo+
Party 1
Viktor
Viktor
JVHEAT
Viktor
Level 999
Champion Stats
59W - 48L
1,651 SR
Queue Stats
2,469W - 2,020L
1,767 Elo+
Solo
Evie
Evie
LebinUwU
Evie
Level 189
Champion Stats
67W - 57L
1,597 SR
Queue Stats
172W - 179L
1,560 Elo+
Solo
Mal'Damba
Mal'Damba
Mōōn
Mal'Damba
Level 999
Champion Stats
435W - 343L
1,779 SR
Queue Stats
3,020W - 2,209L
1,802 Elo+
Party 1
Fernando
Fernando
SirenitoMonsta
Fernando
Level 999
Champion Stats
789W - 359L
1,829 SR
Queue Stats
2,600W - 1,976L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
6 / 12 / 8
3,187
228
21,755
58,917
4,072
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

37
2 / 9 / 6
2,563
183
29,955
102,404
64,254
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

53
3 / 22 / 2
2,234
160
43,121
62,565
0
Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Azaan
Leniki
Azaan
51
1 / 15 / 4
2,416
173
21,466
94,820
41,636
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.

Level 3

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Fernando
pDizzy
Fernando
60
5 / 11 / 3
2,826
202
52,668
98,447
64,432
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
24 / 4 / 18
4,025
288
105,869
32,691
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
JVHEAT
Viktor
60
18 / 2 / 23
4,056
290
122,014
19,863
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Evie
45
8 / 7 / 19
3,145
225
58,445
21,465
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Mal'Damba
Mōōn
Mal'Damba
59
12 / 1 / 31
4,171
298
70,266
18,137
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
60
7 / 3 / 32
4,600
329
60,559
76,809
116,962
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
10m 43s
40
Kill Participation
192
17
Kills
69
69
Deaths
17
23
Assists
123
Player
Kills
Deaths
Assists
KDA
L
6
12
8
0.83
L
2
9
6
0.56
W
24
4
18
8.25
W
Viktor
JVHEAT
Viktor
18
2
23
14.75
L
3
22
2
0.18
W
Evie
8
7
19
2.5
L
Azaan
Leniki
Azaan
1
15
4
0.2
W
Mal'Damba
Mōōn
Mal'Damba
12
1
31
27.5
W
Fernando
7
3
32
7.67
L
Fernando
pDizzy
Fernando
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,965
Damage
417,153
417,153
Taken
168,965
174,394
Shielding
116,962
172,707
Healing
121,030
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,755
18,466
94,847
28,260
58,917
4,072
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,955
23,808
13,548
22,263
102,404
64,254
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
105,869
103,045
0
4,079
32,691
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Viktor
JVHEAT
Viktor
122,014
76,328
0
3,015
19,863
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
43,121
23,283
175
5,378
62,565
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Evie
58,445
54,200
0
3,189
21,465
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
Leniki
Azaan
21,466
16,991
0
903
94,820
41,636
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Mal'Damba
Mōōn
Mal'Damba
70,266
29,609
94,033
14,672
18,137
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
60,559
39,629
0
2,042
76,809
116,962
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
pDizzy
Fernando
52,668
35,268
0
7,333
98,447
64,432
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role