Player Matchup

Barik
Barik
Silver I
Ayuxid
Barik
Silver I
Level 70
Champion Stats
0W - 2L
1,550 SR
Queue Stats
7W - 6L
1,593 Elo+
Party 1
Makoa
Makoa
Platinum III
Mugiron
Makoa
Platinum III
Level 100
Champion Stats
3W - 3L
1,710 SR
Queue Stats
19W - 12L
1,611 Elo+
Party 1
Vora
Vora
Gold I
SofieTheSoftie
Vora
Gold I
Level 999
Champion Stats
152W - 194L
1,615 SR
Queue Stats
1,141W - 1,171L
1,558 Elo+
Party 4
Ying
Ying
Platinum II
Vintchu
Ying
Platinum II
Level 999
Champion Stats
106W - 98L
1,678 SR
Queue Stats
1,194W - 1,156L
1,567 Elo+
Party 4
Silver I
xxxLobsterxxx
Unknown
Silver I
Level 600
Champion Stats
74W - 89L
1,543 SR
Queue Stats
2,178W - 2,103L
1,463 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 554
1,619 SR
1,558 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 668
1,610 SR
1,550 Elo+
Atlas
Atlas
Gold I
BrunoFranco
Atlas
Gold I
Level 999
Champion Stats
19W - 26L
1,444 SR
Queue Stats
801W - 788L
1,524 Elo+
Solo
Koga
Koga
Platinum II
SPNT
Koga
Platinum II
Level 727
Champion Stats
227W - 156L
1,724 SR
Queue Stats
861W - 816L
1,600 Elo+
Party 2
Terminus
Terminus
Platinum III
udara
Terminus
Platinum III
Level 459
Champion Stats
66W - 69L
1,605 SR
Queue Stats
784W - 752L
1,561 Elo+
Party 2
Jenos
Jenos
Silver I
xxUnknown_19xx
Jenos
Silver I
Level 239
Champion Stats
193W - 136L
1,715 SR
Queue Stats
524W - 520L
1,558 Elo+
Party 3
Sha Lin
Sha Lin
Platinum II
xxfalcontmemxx
Sha Lin
Platinum II
Level 915
Champion Stats
27W - 32L
1,560 SR
Queue Stats
848W - 801L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Ayuxid
Barik
33
4 / 10 / 10
2,407
201
61,593
75,229
43,617
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
Mugiron
Makoa
53
5 / 10 / 10
2,238
187
57,454
95,097
12,044
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

60
10 / 10 / 5
2,601
217
73,436
51,840
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Vintchu
Ying
55
3 / 6 / 14
3,283
274
19,026
29,459
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

49
7 / 10 / 10
2,570
214
69,493
51,142
0

Level 1

Level 2

Level 2

Level 5

Level 5

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
11 / 6 / 14
3,356
280
49,613
94,605
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Koga
SPNT
Koga
59
11 / 7 / 14
3,395
283
92,028
41,649
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Terminus
udara
Terminus
55
4 / 4 / 13
3,580
298
50,617
79,126
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

43
2 / 4 / 33
3,975
331
16,097
15,263
12,804
Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
18 / 6 / 5
3,896
325
94,412
50,359
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Grounded

Grounded

Rapid Shot

Regenerate 240 Health every 1s during while using Rapid Shot.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 22s
Objective Time
8m 43s
78
Kill Participation
125
29
Kills
46
46
Deaths
27
49
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Barik
Ayuxid
Barik
4
10
10
0.9
W
11
6
14
3
L
Makoa
Mugiron
Makoa
5
10
10
1
W
Koga
SPNT
Koga
11
7
14
2.57
L
10
10
5
1.25
L
Ying
Vintchu
Ying
3
6
14
1.67
W
Terminus
udara
Terminus
4
4
13
2.63
W
2
4
33
4.63
W
18
6
5
3.42
L
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,002
Damage
302,767
302,767
Taken
281,002
55,661
Shielding
12,804
148,013
Healing
192,776
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Ayuxid
Barik
61,593
61,593
0
13,267
75,229
43,617

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,613
49,613
0
2,012
94,605
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Makoa
Mugiron
Makoa
57,454
53,775
0
2,130
95,097
12,044
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
SPNT
Koga
92,028
71,039
926
10,100
41,649
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
73,436
47,638
0
8,410
51,840
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Vintchu
Ying
19,026
19,026
106,329
15,386
29,459
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
udara
Terminus
50,617
41,240
0
18,558
79,126
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
16,097
8,098
150,465
6,432
15,263
12,804
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
94,412
94,412
0
4,283
50,359
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
69,493
53,698
0
2,491
51,142
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role