Player Matchup

Corvus
Corvus
Qualifying
Kentenyson
Corvus
Qualifying
Level 219
Champion Stats
0W - 1L
1,520 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Willo
Willo
Bronze II
LISAID99
Willo
Bronze II
Level 96
Champion Stats
8W - 7L
1,596 SR
Queue Stats
52W - 51L
1,430 Elo+
Party 1
Skye
Skye
Qualifying
Lordchrome10
Skye
Qualifying
Level 255
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Terminus
Terminus
Gold III
TheFlancoTroll
Terminus
Gold III
Level 187
Champion Stats
6W - 7L
1,594 SR
Queue Stats
88W - 85L
1,473 Elo+
Party 1
Raum
Raum
Bronze II
WIITAM
Raum
Bronze II
Level 623
Champion Stats
105W - 108L
1,588 SR
Queue Stats
737W - 780L
1,465 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 276
1,560 SR
1,474 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 902
1,573 SR
1,434 Elo+
Jenos
Jenos
Silver II
Aureus RdIHater
Jenos
Silver II
Level 999
Champion Stats
35W - 26L
1,625 SR
Queue Stats
501W - 521L
1,442 Elo+
Solo
Tyra
Tyra
Bronze II
BigJumpman360
Tyra
Bronze II
Level 513
Champion Stats
17W - 28L
1,525 SR
Queue Stats
135W - 171L
1,418 Elo+
Solo
Barik
Barik
Silver IV
MIB-MOB
Barik
Silver IV
Level 999
Champion Stats
134W - 125L
1,588 SR
Queue Stats
925W - 945L
1,439 Elo+
Solo
Vora
Vora
Bronze I
PRECIDENTTRUMP
Vora
Bronze I
Level 999
Champion Stats
60W - 63L
1,551 SR
Queue Stats
1,981W - 2,004L
1,342 Elo+
Solo
Octavia
Octavia
Gold IV
TopGee
Octavia
Gold IV
Level 999
Champion Stats
42W - 49L
1,574 SR
Queue Stats
1,535W - 1,536L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Kentenyson
Corvus
57
0 / 5 / 6
1,385
173
3,837
18,849
2,120
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Willo
LISAID99
Willo
37
6 / 6 / 3
1,781
223
42,189
31,191
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

58
5 / 4 / 4
1,434
179
28,904
26,502
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Terminus
49
1 / 8 / 2
1,456
182
16,435
64,406
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Raum
WIITAM
Raum
56
0 / 1 / 1
936
117
4,230
13,436
500
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
InaraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 1 / 15
2,143
268
12,056
9,138
5,451
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
6 / 2 / 4
2,145
268
26,582
19,968
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
MIB-MOB
Barik
57
3 / 1 / 12
2,573
322
26,305
24,472
43,954
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

60
8 / 6 / 8
2,367
296
41,471
26,636
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
TopGee
Octavia
51
8 / 2 / 8
2,308
289
47,970
15,381
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
6m 7s
28
Kill Participation
72
12
Kills
25
24
Deaths
12
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
6
2
4
4
L
Corvus
Kentenyson
Corvus
0
5
6
0.6
L
Willo
LISAID99
Willo
6
6
3
1.25
L
5
4
4
1.75
W
Barik
MIB-MOB
Barik
3
1
12
9
W
8
6
8
2
L
Terminus
1
8
2
0.25
W
Octavia
TopGee
Octavia
8
2
8
6
L
Raum
WIITAM
Raum
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,595
Damage
154,384
154,384
Taken
95,595
2,620
Shielding
49,405
70,699
Healing
63,175
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,056
10,826
39,080
6,941
9,138
5,451
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
26,582
12,105
176
2,039
19,968
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
Kentenyson
Corvus
3,837
3,487
43,818
6,237
18,849
2,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
LISAID99
Willo
42,189
28,824
0
2,318
31,191
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,904
22,958
0
5,603
26,502
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
MIB-MOB
Barik
26,305
26,305
0
7,839
24,472
43,954
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,471
22,622
0
4,040
26,636
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
16,435
10,400
0
8,089
64,406
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
TopGee
Octavia
47,970
46,549
350
2,710
15,381
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Raum
WIITAM
Raum
4,230
3,830
1,980
2,654
13,436
500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role