Player Matchup

Ying
Ying
Drhfikejgoejde
Ying
Level 639
Champion Stats
8W - 12L
1,578 SR
Queue Stats
379W - 348L
1,622 Elo+
Party 1
Ash
Ash
KamicaXD
Ash
Level 880
Champion Stats
37W - 30L
1,639 SR
Queue Stats
905W - 816L
1,607 Elo+
Party 1
Viktor
Viktor
LosDiablosJk_-_
Viktor
Level 20
Champion Stats
0W - 3L
1,201 SR
Queue Stats
10W - 16L
1,445 Elo+
Solo
Imani
Imani
Magnumist
Imani
Level 524
Champion Stats
11W - 2L
2,032 SR
Queue Stats
323W - 318L
1,556 Elo+
Party 1
Buck
Buck
melodyofcanon
Buck
Level 999
Champion Stats
27W - 28L
1,560 SR
Queue Stats
702W - 716L
1,498 Elo+
Solo
Team Averages
Level 612
1,602 SR
1,546 Elo+

VS

Team Averages
Level 359
1,561 SR
1,525 Elo+
Ying
Ying
Corpsegrind
Ying
Level 296
Champion Stats
40W - 38L
1,536 SR
Queue Stats
154W - 139L
1,433 Elo+
Solo
Jenos
Jenos
EmErSa
Jenos
Level 54
Champion Stats
13W - 8L
1,556 SR
Queue Stats
15W - 10L
1,535 Elo+
Solo
Inara
Inara
MatMaxou
Inara
Level 753
Champion Stats
14W - 19L
1,500 SR
Queue Stats
349W - 387L
1,490 Elo+
Solo
Lian
Lian
kelb05
Lian
Level 505
Champion Stats
187W - 201L
1,572 SR
Queue Stats
1,681W - 1,705L
1,581 Elo+
Solo
Koga
Koga
thehorrormaster
Koga
Level 185
Champion Stats
38W - 30L
1,641 SR
Queue Stats
265W - 236L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 20
3,762
251
29,011
64,478
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
9 / 10 / 11
3,535
236
98,228
147,545
39,009
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

19
7 / 9 / 10
2,978
199
81,346
61,225
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Imani
Magnumist
Imani
59
8 / 6 / 19
3,453
230
117,104
47,815
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
8 / 14 / 12
2,900
193
72,378
66,801
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 4 / 14
3,608
241
7,405
27,078
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Jenos
EmErSa
Jenos
37
2 / 8 / 19
3,359
224
26,284
52,619
0
Inertia

Inertia

Weapon

Increase your Reload Speed by 20%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Inara
MatMaxou
Inara
60
5 / 6 / 11
3,940
263
64,950
163,777
51,581
Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
kelb05
Lian
57
15 / 13 / 17
4,608
307
168,318
70,651
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

48
21 / 7 / 11
4,579
305
120,907
83,942
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
7m 59s
110
Kill Participation
117
38
Kills
45
45
Deaths
38
72
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
6
6
20
2.67
W
Jenos
EmErSa
Jenos
2
8
19
1.44
L
9
10
11
1.45
L
7
9
10
1.33
L
Imani
Magnumist
Imani
8
6
19
2.92
W
Inara
MatMaxou
Inara
5
6
11
1.75
W
Lian
kelb05
Lian
15
13
17
1.81
L
8
14
12
1
W
21
7
11
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,067
Damage
387,864
387,864
Taken
398,067
39,009
Shielding
51,581
217,178
Healing
273,310
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,405
7,405
151,311
15,514
27,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
29,011
29,011
140,095
50,172
64,478
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
EmErSa
Jenos
26,284
23,248
86,844
3,222
52,619
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
98,228
90,806
0
1,315
147,545
39,009
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
81,346
64,597
1,318
5,276
61,225
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Imani
Magnumist
Imani
117,104
91,179
0
824
47,815
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
MatMaxou
Inara
64,950
53,390
0
14,510
163,777
51,581
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
kelb05
Lian
168,318
157,530
0
313
70,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
72,378
66,566
1,892
16,286
66,801
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
120,907
105,582
0
1,596
83,942
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role