Player Matchup

Vora
Vora
Gold I
Betofly1364
Vora
Gold I
Level 567
Champion Stats
26W - 27L
1,578 SR
Queue Stats
1,036W - 1,042L
1,519 Elo+
Solo
Inara
Inara
Gold IV
GothFran-503YT
Inara
Gold IV
Level 268
Champion Stats
15W - 11L
1,648 SR
Queue Stats
49W - 57L
1,450 Elo+
Solo
Silver III
LexardoCherry
Unknown
Silver III
Level 292
Champion Stats
9W - 24L
1,527 SR
Queue Stats
139W - 130L
1,465 Elo+
Party 2
Jenos
Jenos
Gold V
StellarMender
Jenos
Gold V
Level 999
Champion Stats
30W - 21L
1,603 SR
Queue Stats
176W - 149L
1,493 Elo+
Party 2
Atlas
Atlas
Silver V
lion_cva
Atlas
Silver V
Level 567
Champion Stats
47W - 43L
1,578 SR
Queue Stats
326W - 362L
1,391 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 539
1,587 SR
1,464 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 655
1,478 SR
1,459 Elo+
Caspian
Caspian
Gold III
CRT David
Caspian
Gold III
Level 514
Champion Stats
4W - 14L
1,374 SR
Queue Stats
325W - 351L
1,471 Elo+
Solo
Ash
Ash
Silver II
GHAZHHU
Ash
Silver II
Level 614
Champion Stats
1W - 6L
1,181 SR
Queue Stats
43W - 43L
1,499 Elo+
Party 1
Terminus
Terminus
Bronze I
GatoCaviar
Terminus
Bronze I
Level 150
Champion Stats
13W - 11L
1,663 SR
Queue Stats
29W - 39L
1,355 Elo+
Party 1
Pip
Pip
Platinum V
Püssyboy
Pip
Platinum V
Level 999
Champion Stats
3W - 9L
1,577 SR
Queue Stats
522W - 512L
1,500 Elo+
Party 1
Dredge
Dredge
Silver I
leo_pacman88
Dredge
Silver I
Level 999
Champion Stats
309W - 306L
1,594 SR
Queue Stats
1,730W - 1,724L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 13 / 8
3,835
226
116,108
62,323
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
7 / 11 / 11
3,199
188
75,869
121,987
31,105
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

36
14 / 10 / 10
3,661
215
102,560
51,883
0

Level 4

Level 2

Level 4

Level 3

Level 2

Level 1

58
7 / 7 / 23
4,033
237
72,390
44,761
12,400
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
lion_cva
Atlas
54
7 / 15 / 9
3,600
212
49,455
147,463
600
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
CRT David
Caspian
59
11 / 13 / 10
3,530
208
57,665
61,224
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 30 after hitting an enemy with War.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Ash
58
11 / 6 / 24
4,956
292
104,410
134,168
70,062
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Terminus
GatoCaviar
Terminus
20
9 / 10 / 11
4,063
239
76,114
113,274
0
Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

60
8 / 8 / 29
4,953
291
58,474
53,038
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Dredge
58
17 / 8 / 15
4,413
260
131,754
54,678
4,764
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 47s
Objective Time
9m 35s
109
Kill Participation
145
48
Kills
56
56
Deaths
45
61
Assists
89
Player
Kills
Deaths
Assists
KDA
W
13
13
8
1.31
L
Caspian
CRT David
Caspian
11
13
10
1.23
L
Ash
11
6
24
3.83
L
Terminus
GatoCaviar
Terminus
9
10
11
1.45
W
7
11
11
1.14
W
14
10
10
1.9
L
8
8
29
2.81
W
7
7
23
2.64
L
Dredge
17
8
15
3.06
W
Atlas
lion_cva
Atlas
7
15
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,382
Damage
428,417
428,417
Taken
416,382
44,105
Shielding
74,826
198,628
Healing
259,318
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
116,108
83,244
0
12,180
62,323
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Caspian
CRT David
Caspian
57,665
42,592
0
8,349
61,224
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ash
104,410
98,238
0
3,794
134,168
70,062
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Terminus
GatoCaviar
Terminus
76,114
44,990
0
19,905
113,274
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
75,869
56,385
0
14,987
121,987
31,105
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
102,560
61,301
0
7,019
51,883
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
58,474
54,469
187,252
34,378
53,038
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
72,390
57,457
127,038
25,433
44,761
12,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
131,754
102,951
0
5,640
54,678
4,764
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
lion_cva
Atlas
49,455
49,455
0
11,971
147,463
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role