Player Matchup

Barik
Barik
Gold IV
Batsdawn69
Barik
Gold IV
Level 240
Champion Stats
5W - 4L
1,669 SR
Queue Stats
330W - 340L
1,530 Elo+
Solo
Gold I
Janquii_
Unknown
Gold I
Level 167
Champion Stats
79W - 73L
1,626 SR
Queue Stats
229W - 203L
1,544 Elo+
Party 3
Ying
Ying
Platinum IV
Lovekmilaless
Ying
Platinum IV
Level 999
Champion Stats
78W - 83L
1,572 SR
Queue Stats
793W - 697L
1,536 Elo+
Party 1
Pip
Pip
Platinum V
Smotret
Pip
Platinum V
Level 919
Champion Stats
8W - 10L
1,619 SR
Queue Stats
702W - 700L
1,563 Elo+
Party 1
Terminus
Terminus
Platinum I
WaldoCalle_R
Terminus
Platinum I
Level 257
Champion Stats
162W - 118L
1,713 SR
Queue Stats
233W - 227L
1,558 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 516
1,640 SR
1,546 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 519
1,638 SR
1,535 Elo+
Fernando
Fernando
Platinum III
FormidableNando
Fernando
Platinum III
Level 346
Champion Stats
506W - 424L
1,704 SR
Queue Stats
932W - 961L
1,619 Elo+
Party 2
Inara
Inara
Gold II
KrappyCAV
Inara
Gold II
Level 999
Champion Stats
226W - 175L
1,640 SR
Queue Stats
758W - 779L
1,461 Elo+
Party 2
Jenos
Jenos
Silver IV
KrappyPika
Jenos
Silver IV
Level 694
Champion Stats
215W - 203L
1,604 SR
Queue Stats
372W - 377L
1,479 Elo+
Party 2
Willo
Willo
Gold III
LightningCrook
Willo
Gold III
Level 276
Champion Stats
16W - 14L
1,600 SR
Queue Stats
440W - 467L
1,519 Elo+
Party 2
Caspian
Caspian
Platinum IV
RoosterNE
Caspian
Platinum IV
Level 282
Champion Stats
19W - 15L
1,641 SR
Queue Stats
313W - 291L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
53
5 / 16 / 17
3,202
188
58,142
89,225
70,326
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Janquii_
Unknown
45
12 / 16 / 14
3,394
200
90,660
68,030
0

Level 4

Level 1

Level 4

Level 3

Level 3

Level 1

59
4 / 8 / 24
3,404
200
41,798
43,632
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Pip
59
18 / 11 / 11
3,625
213
109,670
59,981
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
WaldoCalle_R
Terminus
52
6 / 12 / 9
2,949
173
58,373
122,748
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
KhanMakoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
45
14 / 11 / 13
4,812
283
94,063
116,283
137,170
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Inara
KrappyCAV
Inara
59
9 / 8 / 21
5,192
305
60,814
96,072
16,071
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
59
4 / 8 / 39
5,272
310
20,916
39,738
8,884
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
16 / 10 / 25
4,942
291
105,286
51,206
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 32% for 3s after activating Dead Zone.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Caspian
RoosterNE
Caspian
34
23 / 8 / 18
5,087
299
102,537
55,344
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 51s
Objective Time
14m 25s
120
Kill Participation
182
45
Kills
66
63
Deaths
45
75
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Barik
5
16
17
0.84
W
Fernando
14
11
13
1.86
L
Janquii_
Unknown
12
16
14
1.19
W
Inara
KrappyCAV
Inara
9
8
21
2.44
W
Jenos
4
8
39
2.94
W
16
10
25
2.85
L
4
8
24
2
W
Caspian
RoosterNE
Caspian
23
8
18
4
L
Pip
18
11
11
2.14
L
Terminus
WaldoCalle_R
Terminus
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,643
Damage
383,616
383,616
Taken
358,643
70,326
Shielding
162,125
199,846
Healing
213,572
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
58,142
58,142
0
9,872
89,225
70,326
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Fernando
94,063
58,942
0
2,835
116,283
137,170
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Janquii_
Unknown
90,660
80,583
0
2,377
68,030
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
KrappyCAV
Inara
60,814
49,628
0
12,414
96,072
16,071
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

W
Jenos
20,916
14,912
150,093
18,721
39,738
8,884
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
105,286
68,386
7,980
9,202
51,206
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 2

L
41,798
41,798
102,647
23,045
43,632
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Caspian
RoosterNE
Caspian
102,537
58,585
0
12,327
55,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Pip
109,670
101,048
24,865
17,502
59,981
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
WaldoCalle_R
Terminus
58,373
53,327
0
19,538
122,748
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role