Player Matchup

Fernando
Fernando
Bronze IV
ButterFangs
Fernando
Bronze IV
Level 36
Champion Stats
1W - 1L
1,337 SR
Queue Stats
4W - 6L
1,145 Elo+
Solo
Lex
Lex
Gold II
Dharma654
Lex
Gold II
Level 990
Champion Stats
5W - 5L
1,618 SR
Queue Stats
876W - 840L
1,525 Elo+
Party 1
Rei
Rei
Gold I
SofieTheSoftie
Rei
Gold I
Level 999
Champion Stats
65W - 63L
1,670 SR
Queue Stats
1,065W - 1,102L
1,563 Elo+
Party 1
Willo
Willo
Gold I
aarondeather
Willo
Gold I
Level 513
Champion Stats
130W - 132L
1,543 SR
Queue Stats
1,192W - 1,114L
1,567 Elo+
Solo
Khan
Khan
Platinum I
mststueckchen
Khan
Platinum I
Level 807
Champion Stats
12W - 10L
1,622 SR
Queue Stats
1,033W - 968L
1,560 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 669
1,558 SR
1,472 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 472
1,633 SR
1,486 Elo+
Bomb King
Bomb King
Silver II
Axisday
Bomb King
Silver II
Level 999
Champion Stats
177W - 147L
1,626 SR
Queue Stats
819W - 796L
1,422 Elo+
Solo
Zhin
Zhin
Platinum III
BabaYaga024
Zhin
Platinum III
Level 868
Champion Stats
144W - 98L
1,640 SR
Queue Stats
1,029W - 1,049L
1,534 Elo+
Solo
Ruckus
Ruckus
Gold II
GGTÜRKİYEGG
Ruckus
Gold II
Level 101
Champion Stats
15W - 21L
1,520 SR
Queue Stats
46W - 66L
1,445 Elo+
Solo
Furia
Furia
Platinum II
HighOnWheels
Furia
Platinum II
Level 329
Champion Stats
154W - 135L
1,670 SR
Queue Stats
422W - 421L
1,562 Elo+
Solo
Tyra
Tyra
Bronze I
TRrabbit
Tyra
Bronze I
Level 61
Champion Stats
4W - 1L
1,708 SR
Queue Stats
13W - 12L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ButterFangs
Fernando
17
2 / 7 / 3
2,108
264
25,754
59,483
92,369
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
7 / 9 / 4
1,839
230
49,905
42,241
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

60
4 / 5 / 10
2,231
279
26,349
37,320
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
0 / 10 / 5
1,467
183
37,084
37,463
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

60
6 / 9 / 5
1,839
230
40,767
80,856
18,269
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
YagorathImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Axisday
Bomb King
59
7 / 6 / 9
2,571
321
37,208
36,324
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
10 / 3 / 11
2,829
354
67,764
44,960
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

36
12 / 4 / 6
2,934
367
47,935
48,159
22,303
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

37
7 / 0 / 21
3,419
427
44,711
16,908
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Tyra
48
4 / 6 / 10
2,525
316
59,745
33,508
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
8m 2s
46
Kill Participation
97
19
Kills
40
40
Deaths
19
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Axisday
Bomb King
7
6
9
1.92
W
10
3
11
5.17
L
Fernando
ButterFangs
Fernando
2
7
3
0.5
L
7
9
4
1
W
12
4
6
3.75
W
7
0
21
17.5
L
4
5
10
1.8
W
Tyra
4
6
10
1.5
L
0
10
5
0.25
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,859
Damage
257,363
257,363
Taken
179,859
110,638
Shielding
22,303
121,163
Healing
112,717
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Axisday
Bomb King
37,208
33,060
0
3,660
36,324
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,764
60,525
0
9,694
44,960
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
ButterFangs
Fernando
25,754
15,689
0
4,378
59,483
92,369
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,905
48,225
0
3,221
42,241
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
47,935
36,031
0
8,800
48,159
22,303
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,711
32,425
71,412
16,759
16,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
26,349
25,080
72,667
22,237
37,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
59,745
48,532
0
2,392
33,508
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
37,084
28,372
0
3,513
37,463
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,767
34,594
3,305
11,842
80,856
18,269
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role