Player Matchup
VS
Match Stats
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Broken Promises
Obliteration
Heal for 300 for each enemy hit with Obliteration.
Level 5
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Master Stance
Counter
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Level 1
Infamy
Armor
Increase your maximum Health by 200.
Level 4
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Level 2
Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 24%.
Level 3
Drain Life
Blast Shot
Heal for 300 over 2s for each enemy hit by Blast Shot.
Level 4
Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 15%.
Level 3
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Level 1
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 40%.
Level 1
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Level 1
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 160%.
Level 4
He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Level 5
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
Full Moon
Lunar Leap
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Level 2
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 5s.
Level 5
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Level 1
Gotcha
Net Shot
Increase your Movement Speed by 20% for 3s after using Net Shot.
Level 2
Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.