Player Matchup

Saati
Saati
Qualifying
BloodyDeath13
Saati
Qualifying
Level 298
Champion Stats
1W - 0L
1,321 SR
Queue Stats
5W - 4L
1,584 Elo+
Solo
Fernando
Fernando
Gold II
JR_Rising
Fernando
Gold II
Level 999
Champion Stats
91W - 69L
1,657 SR
Queue Stats
1,799W - 1,766L
1,494 Elo+
Solo
Vatu
Vatu
Platinum II
LeninR98
Vatu
Platinum II
Level 999
Champion Stats
99W - 98L
1,672 SR
Queue Stats
1,643W - 1,533L
1,579 Elo+
Solo
Mal'Damba
Mal'Damba
Silver II
Me1ifaro
Mal'Damba
Silver II
Level 436
Champion Stats
12W - 8L
1,580 SR
Queue Stats
75W - 54L
1,528 Elo+
Party 2
Torvald
Torvald
Silver II
maix404
Torvald
Silver II
Level 381
Champion Stats
5W - 1L
1,770 SR
Queue Stats
39W - 30L
1,476 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 623
1,600 SR
1,532 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 713
1,606 SR
1,487 Elo+
Inara
Inara
Silver IV
Belladona0921
Inara
Silver IV
Level 668
Champion Stats
11W - 11L
1,605 SR
Queue Stats
40W - 39L
1,468 Elo+
Party 1
Skye
Skye
Gold V
Cillo444
Skye
Gold V
Level 712
Champion Stats
35W - 38L
1,633 SR
Queue Stats
1,194W - 1,285L
1,560 Elo+
Solo
Ying
Ying
Gold II
MoyPlayer01
Ying
Gold II
Level 621
Champion Stats
0W - 2L
1,606 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 1
Grohk
Grohk
Gold IV
Zeldryc
Grohk
Gold IV
Level 999
Champion Stats
9W - 16L
1,508 SR
Queue Stats
1,049W - 1,031L
1,493 Elo+
Solo
Gold III
jinjiroge
Unknown
Gold III
Level 567
Champion Stats
38W - 33L
1,677 SR
Queue Stats
494W - 499L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
17 / 7 / 14
3,567
297
82,709
37,720
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
JR_Rising
Fernando
59
3 / 6 / 17
3,319
277
53,096
78,241
67,484
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vatu
57
22 / 9 / 12
3,878
323
87,319
47,727
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
Me1ifaro
Mal'Damba
59
4 / 7 / 14
3,070
256
24,851
29,152
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Torvald
maix404
Torvald
59
7 / 9 / 14
3,148
262
48,347
52,535
86,730
Rune Torrent

Rune Torrent

Nullify

Regenerate 8 Ammo every 1s while using Nullify.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
CassieSeris
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 11 / 15
2,859
238
47,978
86,063
9,546
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Skye
54
13 / 10 / 8
2,982
249
60,000
43,747
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

57
2 / 12 / 16
2,695
225
30,263
52,924
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grohk
Zeldryc
Grohk
58
6 / 10 / 21
3,143
262
53,422
67,389
4,440
Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

jinjiroge
Unknown
54
8 / 10 / 7
2,545
212
53,712
46,199
4,045

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
5m 3s
124
Kill Participation
105
53
Kills
38
38
Deaths
53
71
Assists
67
Player
Kills
Deaths
Assists
KDA
L
9
11
15
1.5
W
17
7
14
3.43
L
Skye
13
10
8
1.7
W
Fernando
JR_Rising
Fernando
3
6
17
1.92
W
Vatu
22
9
12
3.11
W
Mal'Damba
Me1ifaro
Mal'Damba
4
7
14
1.57
L
2
12
16
0.83
L
Grohk
Zeldryc
Grohk
6
10
21
1.65
L
jinjiroge
Unknown
8
10
7
1.15
W
Torvald
maix404
Torvald
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,322
Damage
245,375
245,375
Taken
296,322
154,214
Shielding
18,031
125,531
Healing
143,239
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,978
40,253
0
2,642
86,063
9,546
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
82,709
70,398
0
3,293
37,720
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
60,000
34,715
0
13,221
43,747
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
JR_Rising
Fernando
53,096
36,045
0
10,279
78,241
67,484
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Vatu
87,319
68,448
0
23,137
47,727
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
Me1ifaro
Mal'Damba
24,851
15,667
75,273
12,270
29,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,263
27,263
34,615
13,462
52,924
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grohk
Zeldryc
Grohk
53,422
29,152
37,876
35,799
67,389
4,440
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
jinjiroge
Unknown
53,712
47,960
0
5,624
46,199
4,045
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Torvald
maix404
Torvald
48,347
32,965
0
1,279
52,535
86,730
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role