Player Matchup

Androxus
Androxus
Platinum IV
F4rr3ir4
Androxus
Platinum IV
Level 471
Champion Stats
15W - 22L
1,537 SR
Queue Stats
863W - 803L
1,563 Elo+
Solo
Pip
Pip
Gold III
MCES_ENOKS
Pip
Gold III
Level 38
Champion Stats
1W - 0L
1,569 SR
Queue Stats
16W - 15L
1,576 Elo+
Solo
Imani
Imani
Platinum III
Mamzair_91
Imani
Platinum III
Level 999
Champion Stats
39W - 32L
1,642 SR
Queue Stats
1,227W - 1,260L
1,537 Elo+
Solo
Fernando
Fernando
Gold III
iRegs
Fernando
Gold III
Level 999
Champion Stats
203W - 180L
1,703 SR
Queue Stats
2,115W - 2,058L
1,518 Elo+
Solo
Ash
Ash
Gold I
litleBeeg
Ash
Gold I
Level 177
Champion Stats
27W - 17L
1,711 SR
Queue Stats
418W - 416L
1,459 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 537
1,632 SR
1,530 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 206
1,633 SR
1,507 Elo+
Barik
Barik
Gold IV
AAchrafLebbal
Barik
Gold IV
Level 176
Champion Stats
48W - 31L
1,715 SR
Queue Stats
357W - 357L
1,515 Elo+
Solo
Willo
Willo
Gold I
Amøben
Willo
Gold I
Level 344
Champion Stats
278W - 242L
1,620 SR
Queue Stats
617W - 618L
1,552 Elo+
Party 1
Viktor
Viktor
Silver IV
RyzeBetter
Viktor
Silver IV
Level 36
Champion Stats
1W - 3L
1,583 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 1
Koga
Koga
Platinum I
Sadcatzsmurphy
Koga
Platinum I
Level 86
Champion Stats
35W - 29L
1,702 SR
Queue Stats
61W - 55L
1,577 Elo+
Solo
Jenos
Jenos
Gold I
d3fense
Jenos
Gold I
Level 389
Champion Stats
2W - 5L
1,547 SR
Queue Stats
5W - 11L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
F4rr3ir4
Androxus
59
22 / 15 / 16
4,672
275
94,524
60,411
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

37
4 / 9 / 19
4,235
249
21,924
45,675
20,358
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Imani
59
11 / 11 / 10
3,879
228
84,412
45,026
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
iRegs
Fernando
57
7 / 9 / 16
5,060
298
54,083
126,987
214,227
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

37
17 / 13 / 11
4,460
262
81,243
121,058
49,467
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Bans
CassieLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaSha Lin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
7 / 9 / 21
4,132
243
85,276
93,172
102,301
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
Amøben
Willo
34
7 / 10 / 13
3,430
202
109,167
64,887
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Viktor
RyzeBetter
Viktor
9
7 / 15 / 17
3,160
186
60,758
58,230
0
Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

50
31 / 17 / 7
4,284
252
107,136
68,816
2,920
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
d3fense
Jenos
43
5 / 10 / 27
3,682
217
36,820
51,081
14,098
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
6m 45s
133
Kill Participation
142
61
Kills
57
57
Deaths
61
72
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
9
21
1.94
L
Willo
Amøben
Willo
7
10
13
1.35
W
Androxus
F4rr3ir4
Androxus
22
15
16
2
W
4
9
19
1.5
W
Imani
11
11
10
1.45
L
Viktor
RyzeBetter
Viktor
7
15
17
1.03
L
31
17
7
2.03
L
Jenos
d3fense
Jenos
5
10
27
1.85
W
Fernando
iRegs
Fernando
7
9
16
1.67
W
17
13
11
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,186
Damage
399,157
399,157
Taken
336,186
284,052
Shielding
119,319
186,963
Healing
205,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
85,276
85,276
0
15,251
93,172
102,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Willo
Amøben
Willo
109,167
66,758
836
10,026
64,887
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Androxus
F4rr3ir4
Androxus
94,524
75,307
0
5,725
60,411
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
21,924
20,755
142,000
26,354
45,675
20,358
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Imani
84,412
70,347
352
3,099
45,026
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Viktor
RyzeBetter
Viktor
60,758
45,958
1,800
6,701
58,230
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
107,136
50,128
294
28,384
68,816
2,920

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
Jenos
d3fense
Jenos
36,820
29,665
118,647
23,472
51,081
14,098
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
iRegs
Fernando
54,083
38,093
0
5,550
126,987
214,227
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
81,243
76,043
0
3,883
121,058
49,467
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role