Player Matchup

Terminus
Terminus
DylãnMêøw
Terminus
Level 999
Champion Stats
11W - 4L
1,771 SR
Queue Stats
534W - 350L
1,609 Elo+
Solo
Imani
Imani
FionaTheHuman39
Imani
Level 530
Champion Stats
342W - 386L
1,570 SR
Queue Stats
1,214W - 1,201L
1,540 Elo+
Party 2
Moji
Moji
Hatersson
Moji
Level 114
Champion Stats
9W - 6L
1,633 SR
Queue Stats
126W - 135L
1,552 Elo+
Solo
Grohk
Grohk
LAGMASTA64
Grohk
Level 105
Champion Stats
7W - 9L
1,487 SR
Queue Stats
132W - 132L
1,534 Elo+
Solo
Viktor
Viktor
Rustydustydtb
Viktor
Level 216
Champion Stats
694W - 696L
1,545 SR
Queue Stats
696W - 702L
1,509 Elo+
Party 2
Team Averages
Level 393
1,601 SR
1,549 Elo+

VS

Team Averages
Level 354
1,586 SR
1,572 Elo+
Vora
Vora
I solo trust
Vora
Level 93
Champion Stats
3W - 3L
1,680 SR
Queue Stats
189W - 159L
1,596 Elo+
Party 1
Mal'Damba
Mal'Damba
Noiire6703
Mal'Damba
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,586 Elo+
Party 1
Drogoz
Drogoz
ReyPolloalabraz
Drogoz
Level 738
Champion Stats
527W - 455L
1,610 SR
Queue Stats
728W - 721L
1,566 Elo+
Solo
Io
Io
lolly_-mq
Io
Level 161
Champion Stats
40W - 37L
1,542 SR
Queue Stats
132W - 110L
1,546 Elo+
Solo
Fernando
Fernando
zensinkyouki
Fernando
Level 736
Champion Stats
1,761W - 1,678L
1,597 SR
Queue Stats
3,002W - 3,090L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DylãnMêøw
Terminus
58
17 / 4 / 14
5,639
332
53,139
95,941
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

51
14 / 16 / 15
4,187
246
76,245
55,440
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Moji
38
25 / 8 / 23
4,935
290
108,348
73,314
66,241

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Grohk
42
13 / 10 / 36
4,807
283
66,251
67,854
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

6
14 / 10 / 14
3,991
235
58,881
52,911
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
13 / 19 / 11
4,011
236
95,195
78,800
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
Noiire6703
Mal'Damba
28
1 / 23 / 9
2,559
151
29,034
82,131
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
18 / 20 / 6
3,790
223
105,208
54,575
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

44
3 / 14 / 16
3,463
204
33,445
62,745
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
zensinkyouki
Fernando
19
15 / 9 / 13
1,711
101
82,578
84,613
201,898
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 19s
Objective Time
5m 23s
185
Kill Participation
105
83
Kills
50
48
Deaths
85
102
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Terminus
DylãnMêøw
Terminus
17
4
14
6
W
14
16
15
1.34
W
Moji
25
8
23
4.56
L
13
19
11
0.97
W
Grohk
13
10
36
3.1
L
Mal'Damba
Noiire6703
Mal'Damba
1
23
9
0.24
L
18
20
6
1.05
W
14
10
14
2.1
L
3
14
16
0.79
L
Fernando
zensinkyouki
Fernando
15
9
13
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,864
Damage
345,460
345,460
Taken
362,864
66,241
Shielding
201,898
212,818
Healing
132,176
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
DylãnMêøw
Terminus
53,139
45,579
0
29,632
95,941
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
76,245
63,879
0
7,189
55,440
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Moji
108,348
96,951
18,605
34,772
73,314
66,241
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
95,195
76,009
2,902
13,151
78,800
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Grohk
66,251
47,919
58,798
40,424
67,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
Noiire6703
Mal'Damba
29,034
21,755
8,292
9,425
82,131
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
105,208
96,374
0
3,395
54,575
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
58,881
38,441
0
23,398
52,911
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,445
27,881
59,893
26,480
62,745
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
zensinkyouki
Fernando
82,578
43,946
0
8,638
84,613
201,898
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role