Player Matchup

Willo
Willo
Qualifying
Hank_Pank
Willo
Qualifying
Level 42
Champion Stats
1W - 1L
1,448 SR
Queue Stats
2W - 5L
1,151 Elo+
Solo
Barik
Barik
Bronze II
MUMRA1835946
Barik
Bronze II
Level 999
Champion Stats
96W - 72L
1,629 SR
Queue Stats
690W - 701L
1,378 Elo+
Solo
Imani
Imani
Platinum II
Shakallito
Imani
Platinum II
Level 656
Champion Stats
80W - 79L
1,666 SR
Queue Stats
1,082W - 1,023L
1,605 Elo+
Party 1
Moji
Moji
Platinum V
TheReddestMetos
Moji
Platinum V
Level 170
Champion Stats
110W - 86L
1,661 SR
Queue Stats
486W - 451L
1,582 Elo+
Party 1
Jenos
Jenos
Gold II
e1ek
Jenos
Gold II
Level 999
Champion Stats
172W - 182L
1,579 SR
Queue Stats
2,004W - 1,908L
1,467 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 573
1,597 SR
1,437 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 456
1,581 SR
1,471 Elo+
Fernando
Fernando
Silver IV
Gigimongol9
Fernando
Silver IV
Level 35
Champion Stats
5W - 4L
1,613 SR
Queue Stats
11W - 14L
1,314 Elo+
Solo
Tiberius
Tiberius
Gold II
false433z
Tiberius
Gold II
Level 185
Champion Stats
270W - 253L
1,604 SR
Queue Stats
294W - 282L
1,508 Elo+
Party 2
Dredge
Dredge
Gold III
xThegamebossx
Dredge
Gold III
Level 817
Champion Stats
46W - 38L
1,626 SR
Queue Stats
67W - 61L
1,517 Elo+
Party 2
Seris
Seris
Gold V
xxUnknown_19xx
Seris
Gold V
Level 243
Champion Stats
7W - 15L
1,527 SR
Queue Stats
521W - 514L
1,595 Elo+
Party 2
Inara
Inara
Silver III
xzink333
Inara
Silver III
Level 999
Champion Stats
85W - 97L
1,537 SR
Queue Stats
438W - 449L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Hank_Pank
Willo
16
3 / 6 / 21
2,876
169
60,567
23,650
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

54
4 / 6 / 13
2,951
174
37,926
52,098
40,505
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Imani
58
25 / 7 / 14
4,656
274
167,012
53,774
3,970
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

37
23 / 8 / 19
4,254
250
98,626
62,994
48,825

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Jenos
e1ek
Jenos
59
4 / 14 / 25
4,020
236
34,838
51,024
5,620
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanKasumi
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gigimongol9
Fernando
14
3 / 14 / 10
3,663
215
28,879
131,954
123,976
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
false433z
Tiberius
45
17 / 11 / 2
3,557
209
83,129
53,524
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

49
10 / 15 / 7
3,525
207
66,496
60,882
4,300
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

43
3 / 7 / 11
3,396
200
16,959
53,415
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Level 1

Inara
xzink333
Inara
57
8 / 12 / 14
3,554
209
48,077
99,194
36,330
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
6m 41s
151
Kill Participation
85
59
Kills
41
41
Deaths
59
92
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fernando
Gigimongol9
Fernando
3
14
10
0.57
W
Willo
Hank_Pank
Willo
3
6
21
2.25
W
4
6
13
1.75
W
Imani
25
7
14
4.57
W
23
8
19
4.06
W
Jenos
e1ek
Jenos
4
14
25
1.18
L
Tiberius
false433z
Tiberius
17
11
2
1.64
L
10
15
7
0.9
L
3
7
11
1.21
L
Inara
xzink333
Inara
8
12
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,969
Damage
243,540
243,540
Taken
398,969
98,920
Shielding
164,606
130,470
Healing
182,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Gigimongol9
Fernando
28,879
18,169
0
1,886
131,954
123,976
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
Hank_Pank
Willo
60,567
29,872
0
3,736
23,650
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
37,926
37,926
1,537
21,438
52,098
40,505
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Imani
167,012
110,767
0
6,450
53,774
3,970
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
98,626
94,085
8,986
19,473
62,994
48,825
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Jenos
e1ek
Jenos
34,838
23,586
53,505
15,345
51,024
5,620

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Tiberius
false433z
Tiberius
83,129
57,803
0
8,727
53,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
66,496
43,227
0
3,206
60,882
4,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
16,959
13,689
119,869
35,272
53,415
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
xzink333
Inara
48,077
40,947
0
13,916
99,194
36,330
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role