Player Matchup

Vora
Vora
Platinum IV
Carfex4
Vora
Platinum IV
Level 999
Champion Stats
189W - 180L
1,629 SR
Queue Stats
452W - 453L
1,487 Elo+
Party 1
Torvald
Torvald
Gold II
I Casa Verde I
Torvald
Gold II
Level 548
Champion Stats
112W - 91L
1,605 SR
Queue Stats
734W - 710L
1,489 Elo+
Solo
Inara
Inara
Gold IV
MaikuLove
Inara
Gold IV
Level 735
Champion Stats
42W - 23L
1,710 SR
Queue Stats
217W - 218L
1,439 Elo+
Party 1
Dredge
Dredge
Silver I
MrSorryBaby
Dredge
Silver I
Level 889
Champion Stats
551W - 470L
1,532 SR
Queue Stats
1,422W - 1,495L
1,367 Elo+
Solo
Pip
Pip
Gold III
RaindenBR
Pip
Gold III
Level 272
Champion Stats
7W - 9L
1,553 SR
Queue Stats
12W - 15L
1,521 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 689
1,606 SR
1,461 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 752
1,638 SR
1,541 Elo+
Zhin
Zhin
Gold I
Conëjita
Zhin
Gold I
Level 999
Champion Stats
21W - 22L
1,629 SR
Queue Stats
679W - 658L
1,524 Elo+
Solo
Fernando
Fernando
Gold III
MCES_ENOKS
Fernando
Gold III
Level 38
Champion Stats
3W - 1L
1,640 SR
Queue Stats
9W - 4L
1,610 Elo+
Solo
Willo
Willo
Gold V
RazorJokan
Willo
Gold V
Level 999
Champion Stats
1W - 1L
1,665 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 2
Jenos
Jenos
Silver II
etsyy
Jenos
Silver II
Level 830
Champion Stats
12W - 8L
1,632 SR
Queue Stats
307W - 304L
1,502 Elo+
Party 2
Raum
Raum
Gold V
giantBreasts69
Raum
Gold V
Level 893
Champion Stats
95W - 88L
1,624 SR
Queue Stats
903W - 955L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Carfex4
Vora
59
6 / 6 / 8
2,417
220
68,915
34,907
2,192
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

37
5 / 8 / 4
2,351
214
56,594
39,442
67,745
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Inara
MaikuLove
Inara
59
8 / 9 / 6
2,281
207
41,855
66,641
14,367
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
48
4 / 8 / 5
2,149
195
66,269
29,149
4,035
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

51
2 / 6 / 5
1,945
177
14,101
21,752
8,690
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
KhanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
8 / 7 / 7
2,533
230
52,374
40,912
0
Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
MCES_ENOKS
Fernando
37
13 / 1 / 9
2,856
260
36,687
65,286
50,414
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
60
13 / 5 / 9
2,830
257
54,456
26,686
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Jenos
etsyy
Jenos
59
3 / 6 / 17
2,794
254
20,810
28,901
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
0 / 9 / 19
3,821
347
27,564
84,665
5,409
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
5m 47s
53
Kill Participation
98
25
Kills
37
37
Deaths
28
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vora
Carfex4
Vora
6
6
8
1.67
W
Zhin
8
7
7
1.64
L
5
8
4
0.88
W
Fernando
MCES_ENOKS
Fernando
13
1
9
17.5
L
Inara
MaikuLove
Inara
8
9
6
1.22
L
Dredge
4
8
5
0.81
L
2
6
5
0.75
W
Willo
13
5
9
3.5
W
Jenos
etsyy
Jenos
3
6
17
1.92
W
0
9
19
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,734
Damage
191,891
191,891
Taken
246,450
97,029
Shielding
55,823
59,954
Healing
134,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Carfex4
Vora
68,915
53,281
0
5,650
34,907
2,192
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Zhin
52,374
39,399
0
992
40,912
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
56,594
46,605
0
1,840
39,442
67,745
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
MCES_ENOKS
Fernando
36,687
22,263
0
6,818
65,286
50,414
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Inara
MaikuLove
Inara
41,855
35,478
0
811
66,641
14,367
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
66,269
41,957
0
5,614
29,149
4,035
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,101
13,041
39,526
6,513
21,752
8,690
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
54,456
39,967
0
2,596
26,686
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
etsyy
Jenos
20,810
18,614
72,281
12,025
28,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
27,564
26,565
26,521
12,894
84,665
5,409

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role