Player Matchup

Sha Lin
Sha Lin
Halak
Sha Lin
Level 31
Champion Stats
6W - 6L
1,628 SR
Queue Stats
36W - 26L
1,626 Elo+
Party 1
Seris
Seris
Skulltrooper_77
Seris
Level 115
Champion Stats
12W - 12L
1,620 SR
Queue Stats
92W - 72L
1,556 Elo+
Solo
Jenos
Jenos
TheLegend1105
Jenos
Level 179
Champion Stats
23W - 13L
1,661 SR
Queue Stats
191W - 152L
1,621 Elo+
Party 1
Lex
Lex
mhtsotakh_koulhs
Lex
Level 72
Champion Stats
4W - 3L
1,610 SR
Queue Stats
163W - 159L
1,469 Elo+
Solo
Skye
Skye
mmmoliveira1975
Skye
Level 149
Champion Stats
11W - 13L
1,527 SR
Queue Stats
322W - 305L
1,512 Elo+
Solo
Team Averages
Level 109
1,609 SR
1,557 Elo+

VS

Team Averages
Level 423
1,592 SR
1,525 Elo+
Dredge
Dredge
AllshallFall
Dredge
Level 999
Champion Stats
44W - 45L
1,505 SR
Queue Stats
818W - 784L
1,571 Elo+
Solo
Inara
Inara
JuSchu
Inara
Level 254
Champion Stats
9W - 10L
1,540 SR
Queue Stats
151W - 154L
1,512 Elo+
Solo
Seris
Seris
Queencbsmith
Seris
Level 575
Champion Stats
248W - 260L
1,573 SR
Queue Stats
758W - 775L
1,522 Elo+
Solo
Evie
Evie
garik297
Evie
Level 48
Champion Stats
2W - 3L
1,500 SR
Queue Stats
40W - 44L
1,415 Elo+
Solo
Ying
Ying
kiriiaia
Ying
Level 238
Champion Stats
7W - 0L
1,844 SR
Queue Stats
40W - 28L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Halak
Sha Lin
16
9 / 11 / 4
2,715
226
48,879
48,303
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

44
1 / 13 / 7
2,024
169
10,726
45,399
0
58
2 / 7 / 15
2,651
221
43,630
37,347
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

54
4 / 9 / 9
2,609
217
42,895
48,901
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

47
5 / 12 / 2
1,866
156
32,396
42,362
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
21 / 4 / 8
3,184
265
64,374
13,117
535
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Inara
JuSchu
Inara
58
4 / 4 / 15
2,909
242
36,751
69,055
12,267
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

44
4 / 5 / 22
2,733
228
43,780
50,185
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Level 1

Evie
33
15 / 5 / 8
2,896
241
49,839
27,427
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
52
8 / 3 / 20
2,993
249
27,568
18,742
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
5m 36s
58
Kill Participation
125
21
Kills
52
52
Deaths
21
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Dredge
21
4
8
6.25
L
Sha Lin
Halak
Sha Lin
9
11
4
1
W
Inara
JuSchu
Inara
4
4
15
2.88
W
4
5
22
3
L
1
13
7
0.35
L
2
7
15
1.36
W
Evie
15
5
8
3.8
W
Ying
8
3
20
6
L
4
9
9
0.94
L
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,526
Damage
222,312
222,312
Taken
178,526
0
Shielding
12,802
105,170
Healing
114,290
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
64,374
51,115
0
100
13,117
535
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Sha Lin
Halak
Sha Lin
48,879
48,879
225
6,361
48,303
0

Level 1

Level 1

W
Inara
JuSchu
Inara
36,751
33,171
0
123
69,055
12,267
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,780
36,270
18,683
10,542
50,185
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,726
9,026
15,240
7,054
45,399
0
L
43,630
22,169
52,040
19,796
37,347
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Evie
49,839
49,839
306
3,617
27,427
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
27,568
27,568
72,100
8,819
18,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,895
39,895
0
2,222
48,901
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
32,396
20,096
0
2,232
42,362
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role