Player Matchup

Azaan
Azaan
Gold II
ItsTempestToime
Azaan
Gold II
Level 560
Champion Stats
4W - 8L
1,568 SR
Queue Stats
437W - 387L
1,555 Elo+
Solo
Cassie
Cassie
Gold I
Jeanpierreing
Cassie
Gold I
Level 328
Champion Stats
6W - 2L
1,790 SR
Queue Stats
176W - 142L
1,556 Elo+
Solo
Torvald
Torvald
Silver V
PRECIDENTTRUMP
Torvald
Silver V
Level 999
Champion Stats
49W - 41L
1,576 SR
Queue Stats
1,959W - 1,984L
1,391 Elo+
Solo
Rei
Rei
Gold I
SofieTheSoftie
Rei
Gold I
Level 999
Champion Stats
66W - 64L
1,658 SR
Queue Stats
1,076W - 1,108L
1,602 Elo+
Solo
Zhin
Zhin
Gold I
terichess
Zhin
Gold I
Level 758
Champion Stats
7W - 4L
1,716 SR
Queue Stats
432W - 394L
1,547 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 729
1,661 SR
1,530 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 420
1,604 SR
1,540 Elo+
Androxus
Androxus
Gold II
DF7Z
Androxus
Gold II
Level 93
Champion Stats
9W - 2L
1,784 SR
Queue Stats
39W - 25L
1,669 Elo+
Solo
Jenos
Jenos
Gold IV
ItsTimeToHeal
Jenos
Gold IV
Level 999
Champion Stats
395W - 448L
1,550 SR
Queue Stats
2,140W - 2,136L
1,500 Elo+
Solo
Inara
Inara
Gold V
SMURFYCLANO
Inara
Gold V
Level 385
Champion Stats
74W - 103L
1,529 SR
Queue Stats
793W - 790L
1,545 Elo+
Solo
Imani
Imani
Qualifying
Volnoob
Imani
Qualifying
Level 72
Champion Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Barik
Barik
Silver I
brizilgun
Barik
Silver I
Level 550
Champion Stats
11W - 21L
1,514 SR
Queue Stats
582W - 589L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
19 / 2 / 11
3,415
285
79,751
81,226
12,214
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

47
10 / 5 / 16
3,028
252
67,507
27,450
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
4 / 4 / 17
3,463
289
42,865
23,205
90,875
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

60
2 / 2 / 30
3,586
299
29,081
21,384
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
56
16 / 4 / 14
3,262
272
75,726
39,097
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
DF7Z
Androxus
45
6 / 10 / 5
2,399
200
55,062
45,537
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
1 / 10 / 7
2,916
243
16,435
41,182
9,887
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
3 / 9 / 10
2,716
226
40,219
90,888
14,068
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Imani
Volnoob
Imani
34
5 / 13 / 5
2,378
198
45,852
44,290
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
brizilgun
Barik
59
2 / 9 / 6
3,240
270
34,794
73,033
67,891
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 43s
Objective Time
5m 51s
139
Kill Participation
50
51
Kills
17
17
Deaths
51
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Androxus
DF7Z
Androxus
6
10
5
0.85
W
19
2
11
12.25
L
1
10
7
0.45
W
10
5
16
3.6
W
4
4
17
3.13
L
3
9
10
0.89
W
2
2
30
8.5
L
Imani
Volnoob
Imani
5
13
5
0.58
L
Barik
brizilgun
Barik
2
9
6
0.56
W
Zhin
16
4
14
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,930
Damage
192,362
192,362
Taken
294,930
103,089
Shielding
91,846
125,936
Healing
125,182
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
DF7Z
Androxus
55,062
46,633
0
2,335
45,537
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
79,751
62,274
0
17,780
81,226
12,214
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,435
6,984
82,744
18,591
41,182
9,887
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,507
52,194
0
2,466
27,450
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,865
24,053
0
0
23,205
90,875
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
40,219
30,358
0
7,891
90,888
14,068
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
29,081
26,351
86,199
16,488
21,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
Volnoob
Imani
45,852
25,942
0
2,601
44,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
brizilgun
Barik
34,794
34,794
0
11,020
73,033
67,891
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
75,726
55,523
0
3,003
39,097
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role