Player Matchup

Terminus
Terminus
MicoMeru
Terminus
Level 757
Champion Stats
10W - 0L
2,053 SR
Queue Stats
124W - 52L
1,742 Elo+
Solo
Barik
Barik
Panaderito
Barik
Level 788
Champion Stats
441W - 329L
1,563 SR
Queue Stats
1,830W - 1,826L
1,545 Elo+
Party 1
Io
Io
TakeDeepBreath
Io
Level 430
Champion Stats
451W - 375L
1,646 SR
Queue Stats
1,534W - 1,626L
1,652 Elo+
Solo
Vora
Vora
elelouch
Vora
Level 183
Champion Stats
92W - 88L
1,565 SR
Queue Stats
543W - 526L
1,604 Elo+
Solo
Octavia
Octavia
äriädnä
Octavia
Level 946
Champion Stats
151W - 207L
1,506 SR
Queue Stats
2,790W - 2,771L
1,551 Elo+
Party 1
Team Averages
Level 621
1,666 SR
1,619 Elo+

VS

Team Averages
Level 669
1,653 SR
1,641 Elo+
Moji
Moji
 
Moji
Level 278
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khan
Khan
BOTACARA
Khan
Level 999
Champion Stats
183W - 212L
1,593 SR
Queue Stats
3,579W - 3,320L
1,603 Elo+
Party 2
Lian
Lian
JOGOLIXOdaPOHA
Lian
Level 999
Champion Stats
42W - 23L
1,710 SR
Queue Stats
3,700W - 2,951L
1,675 Elo+
Party 2
Imani
Imani
StëllarGrëy
Imani
Level 999
Champion Stats
352W - 114L
1,887 SR
Queue Stats
3,011W - 1,451L
1,755 Elo+
Party 2
Bomb King
Bomb King
goodvibs
Bomb King
Level 71
Champion Stats
21W - 13L
1,574 SR
Queue Stats
74W - 44L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
MicoMeru
Terminus
58
15 / 0 / 0
1,163
166
43,375
0
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Barik
41
0 / 3 / 0
1,367
195
0
0
0
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
4 / 0 / 4
2,005
286
15,128
6,014
1,000
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vora
26
3 / 1 / 1
1,523
218
4,246
993
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
äriädnä
Octavia
59
0 / 2 / 0
1,367
195
0
0
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
 
Moji
21
0 / 1 / 0
767
110
2,250
3,025
0

Level 1

Level 3

Level 5

Level 1

Level 5

Level 1

Khan
59
0 / 3 / 0
807
115
0
14,250
0
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
0 / 2 / 0
767
110
0
4,700
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

57
0 / 9 / 0
757
108
800
23,615
1,200
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bomb King
goodvibs
Bomb King
24
0 / 7 / 0
690
99
3,957
17,159
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
16s
27
Kill Participation
0
22
Kills
0
6
Deaths
22
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Moji
 
Moji
0
1
0
0
L
Khan
0
3
0
0
L
0
2
0
0
W
Terminus
MicoMeru
Terminus
15
0
0
15
W
Barik
0
3
0
0
L
0
9
0
0
W
4
0
4
6
W
Vora
3
1
1
3.5
L
Bomb King
goodvibs
Bomb King
0
7
0
0
W
Octavia
äriädnä
Octavia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
7,007
7,007
Taken
62,749
1,000
Shielding
1,200
7,003
Healing
1,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
 
Moji
2,250
2,250
200
625
3,025
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
0
0
0
0
14,250
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
0
0
0
0
4,700
0
W
Terminus
MicoMeru
Terminus
43,375
0
0
0
0
0
W
Barik
0
0
0
0
0
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
800
0
0
243
23,615
1,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,128
13,798
634
6,014
6,014
1,000
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
4,246
2,317
0
355
993
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
goodvibs
Bomb King
3,957
2,935
0
240
17,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
äriädnä
Octavia
0
0
0
0
0
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role