Player Matchup

Rei
Rei
ImRezeIRL
Rei
Level 58
Champion Stats
50W - 39L
1,511 SR
Queue Stats
56W - 54L
1,532 Elo+
Solo
Azaan
Azaan
JaymainTTV
Azaan
Level 49
Champion Stats
4W - 3L
1,589 SR
Queue Stats
83W - 91L
1,353 Elo+
Solo
Octavia
Octavia
Luistouuu
Octavia
Level 61
Champion Stats
21W - 12L
1,517 SR
Queue Stats
129W - 114L
1,492 Elo+
Solo
Jenos
Jenos
ZhinDiesel
Jenos
Level 999
Champion Stats
1,011W - 981L
1,621 SR
Queue Stats
2,446W - 2,396L
1,611 Elo+
Solo
Lex
Lex
sp1dxy-_-
Lex
Level 128
Champion Stats
22W - 22L
1,562 SR
Queue Stats
229W - 216L
1,473 Elo+
Solo
Team Averages
Level 259
1,560 SR
1,492 Elo+

VS

Team Averages
Level 57
1,420 SR
1,447 Elo+
Imani
Imani
FOX_X-8
Imani
Level 67
Champion Stats
0W - 4L
1,186 SR
Queue Stats
122W - 125L
1,466 Elo+
Solo
Viktor
Viktor
MarkelStyles515
Viktor
Level 40
Champion Stats
8W - 21L
1,390 SR
Queue Stats
16W - 33L
1,309 Elo+
Solo
Vora
Vora
XxDiosHades13xX
Vora
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,460 Elo+
Solo
Koga
Koga
robbie c09
Koga
Level 131
Champion Stats
156W - 132L
1,626 SR
Queue Stats
157W - 140L
1,554 Elo+
Solo
Mal'Damba
Mal'Damba
urubrupreto
Mal'Damba
Level 20
Champion Stats
1W - 4L
1,399 SR
Queue Stats
7W - 11L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
6 / 4 / 8
2,603
289
19,575
29,892
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
26
5 / 1 / 11
2,727
303
26,080
73,987
24,047
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Octavia
Luistouuu
Octavia
34
3 / 6 / 3
1,354
150
9,763
19,685
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
59
10 / 1 / 16
2,630
292
30,179
12,630
5,637
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

37
10 / 5 / 8
2,646
294
29,941
25,032
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
FOX_X-8
Imani
29
5 / 7 / 2
1,494
166
27,130
25,661
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

10
7 / 2 / 2
1,731
192
45,246
16,993
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

13
1 / 10 / 6
1,368
152
24,535
24,562
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

38
4 / 8 / 5
1,592
177
46,669
21,853
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Mal'Damba
urubrupreto
Mal'Damba
14
0 / 7 / 4
1,124
125
17,646
26,469
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
1m 13s
80
Kill Participation
36
34
Kills
17
17
Deaths
34
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Imani
FOX_X-8
Imani
5
7
2
0.86
W
6
4
8
2.5
W
Azaan
5
1
11
10.5
W
Octavia
Luistouuu
Octavia
3
6
3
0.75
L
7
2
2
4
L
1
10
6
0.4
W
Jenos
10
1
16
18
L
4
8
5
0.81
W
10
5
8
2.8
L
Mal'Damba
urubrupreto
Mal'Damba
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,538
Damage
161,226
161,226
Taken
115,538
29,684
Shielding
0
116,840
Healing
40,430
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
FOX_X-8
Imani
27,130
24,882
0
5,673
25,661
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,575
19,196
44,160
9,364
29,892
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Azaan
26,080
19,564
0
10,631
73,987
24,047
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Luistouuu
Octavia
9,763
9,763
310
2,192
19,685
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
45,246
23,572
0
10,136
16,993
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,535
17,295
0
3,504
24,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
30,179
12,124
45,844
1,689
12,630
5,637
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
46,669
32,863
0
7,214
21,853
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
29,941
29,941
0
2,650
25,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
urubrupreto
Mal'Damba
17,646
13,647
4,799
9,104
26,469
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role