Player Matchup

Corvus
Corvus
Bronze II
BigJumpman360
Corvus
Bronze II
Level 514
Champion Stats
1W - 2L
1,354 SR
Queue Stats
134W - 169L
1,422 Elo+
Solo
Saati
Saati
Bronze I
Fekete13
Saati
Bronze I
Level 79
Champion Stats
8W - 15L
1,551 SR
Queue Stats
37W - 56L
1,353 Elo+
Solo
Barik
Barik
Bronze I
OshenXX
Barik
Bronze I
Level 779
Champion Stats
155W - 176L
1,599 SR
Queue Stats
1,121W - 1,141L
1,453 Elo+
Solo
Inara
Inara
Gold I
Quinn_rated_r
Inara
Gold I
Level 424
Champion Stats
24W - 13L
1,609 SR
Queue Stats
555W - 530L
1,533 Elo+
Solo
Moji
Moji
Platinum IV
Yocosho4146
Moji
Platinum IV
Level 999
Champion Stats
96W - 91L
1,683 SR
Queue Stats
1,404W - 1,449L
1,468 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 559
1,559 SR
1,446 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 666
1,574 SR
1,449 Elo+
Azaan
Azaan
Bronze II
Ishmealed
Azaan
Bronze II
Level 478
Champion Stats
60W - 98L
1,406 SR
Queue Stats
665W - 718L
1,354 Elo+
Solo
Bomb King
Bomb King
Gold V
Jimbót
Bomb King
Gold V
Level 757
Champion Stats
25W - 19L
1,672 SR
Queue Stats
783W - 772L
1,626 Elo+
Party 1
Grohk
Grohk
Silver IV
RamaskPlayer1
Grohk
Silver IV
Level 999
Champion Stats
6W - 8L
1,533 SR
Queue Stats
543W - 537L
1,420 Elo+
Solo
Androxus
Androxus
Platinum III
Rhixo
Androxus
Platinum III
Level 999
Champion Stats
492W - 419L
1,700 SR
Queue Stats
2,167W - 2,096L
1,596 Elo+
Party 1
Ying
Ying
Silver IV
Wuider314
Ying
Silver IV
Level 95
Champion Stats
2W - 5L
1,559 SR
Queue Stats
4W - 17L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
0 / 10 / 4
1,694
169
13,863
33,123
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
Fekete13
Saati
27
3 / 11 / 4
2,082
208
61,304
42,776
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
OshenXX
Barik
29
0 / 8 / 5
1,788
179
19,859
52,355
28,337
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
3 / 7 / 6
2,121
212
38,975
81,305
17,925
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 8 / 3
2,221
222
59,681
38,551
38,766

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Bans
CassieTerminus
Team 1 Score

0

VS

Team 2 Score

4

Bans
Atlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Ishmealed
Azaan
56
4 / 3 / 14
2,900
290
40,307
60,594
35,310
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bomb King
Jimbót
Bomb King
50
17 / 3 / 13
3,139
314
68,840
32,067
0
Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

54
4 / 3 / 19
2,774
277
39,855
37,265
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Androxus
Rhixo
Androxus
59
14 / 1 / 17
3,125
313
64,513
34,371
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
12
5 / 3 / 22
3,151
315
34,595
29,385
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 44s
Objective Time
11m 3s
35
Kill Participation
129
13
Kills
44
44
Deaths
13
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Saati
Fekete13
Saati
3
11
4
0.45
W
Azaan
Ishmealed
Azaan
4
3
14
3.67
W
Bomb King
Jimbót
Bomb King
17
3
13
7.83
L
Barik
OshenXX
Barik
0
8
5
0.31
L
3
7
6
0.86
W
4
3
19
4.5
W
Androxus
Rhixo
Androxus
14
1
17
22.5
W
Ying
5
3
22
5.33
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,682
Damage
248,110
248,110
Taken
193,682
85,028
Shielding
35,310
108,987
Healing
146,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,863
7,526
53,220
7,620
33,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Fekete13
Saati
61,304
53,553
0
3,638
42,776
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
Ishmealed
Azaan
40,307
30,072
0
11,601
60,594
35,310
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Bomb King
Jimbót
Bomb King
68,840
59,051
0
5,648
32,067
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Barik
OshenXX
Barik
19,859
19,859
0
18,189
52,355
28,337
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
38,975
27,216
0
3,927
81,305
17,925
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,855
18,677
26,453
13,906
37,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Androxus
Rhixo
Androxus
64,513
54,699
0
7,562
34,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ying
34,595
30,363
64,069
17,033
29,385
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
59,681
52,853
16,874
5,519
38,551
38,766
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role