Player Matchup

Ying
Ying
Platinum I
Chloevermore
Ying
Platinum I
Level 868
Champion Stats
122W - 99L
1,690 SR
Queue Stats
608W - 547L
1,618 Elo+
Party 2
Imani
Imani
Diamond V
GrimReapear
Imani
Diamond V
Level 441
Champion Stats
48W - 48L
1,679 SR
Queue Stats
525W - 495L
1,631 Elo+
Solo
Tyra
Tyra
Platinum III
HellSpawn974
Tyra
Platinum III
Level 999
Champion Stats
93W - 138L
1,525 SR
Queue Stats
2,492W - 2,452L
1,548 Elo+
Solo
Khan
Khan
Platinum II
Lightningtex
Khan
Platinum II
Level 999
Champion Stats
108W - 89L
1,700 SR
Queue Stats
2,038W - 1,942L
1,634 Elo+
Solo
Fernando
Fernando
Diamond II
PikachuPikachu
Fernando
Diamond II
Level 216
Champion Stats
35W - 33L
1,676 SR
Queue Stats
570W - 512L
1,617 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 705
1,654 SR
1,610 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 526
1,688 SR
1,598 Elo+
Saati
Saati
Diamond IV
EsexGod
Saati
Diamond IV
Level 137
Champion Stats
4W - 4L
1,713 SR
Queue Stats
309W - 262L
1,679 Elo+
Solo
Ash
Ash
Platinum I
FR0NTLINE
Ash
Platinum I
Level 99
Champion Stats
3W - 6L
1,575 SR
Queue Stats
38W - 36L
1,538 Elo+
Party 1
Evie
Evie
Platinum III
ITALIANangel
Evie
Platinum III
Level 999
Champion Stats
72W - 59L
1,674 SR
Queue Stats
456W - 420L
1,567 Elo+
Party 1
Jenos
Jenos
Diamond III
Xenoborg
Jenos
Diamond III
Level 999
Champion Stats
129W - 87L
1,722 SR
Queue Stats
1,680W - 1,620L
1,603 Elo+
Solo
Inara
Inara
Platinum IV
pingwin2224
Inara
Platinum IV
Level 398
Champion Stats
11W - 7L
1,756 SR
Queue Stats
199W - 163L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 7 / 20
3,855
321
14,590
40,234
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
19 / 6 / 6
4,259
355
114,091
49,327
3,600
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

56
2 / 11 / 21
4,178
348
55,410
50,995
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
11 / 5 / 12
3,690
308
81,773
110,748
44,017
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
51
5 / 4 / 15
4,030
336
83,646
90,974
90,661
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
WilloMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
EsexGod
Saati
48
15 / 7 / 8
2,932
244
91,676
48,627
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

14
5 / 10 / 6
2,286
191
69,141
102,063
48,142
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Level 1

59
6 / 10 / 3
2,046
171
73,417
58,941
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Jenos
Xenoborg
Jenos
60
1 / 4 / 19
2,869
239
33,890
27,312
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 10 / 7
2,575
215
74,154
112,567
28,185
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
2m 18s
115
Kill Participation
76
41
Kills
33
33
Deaths
41
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
7
20
2
L
Saati
EsexGod
Saati
15
7
8
2.71
L
5
10
6
0.8
W
19
6
6
3.67
W
2
11
21
1.14
L
6
10
3
0.75
W
11
5
12
3.4
W
Fernando
5
4
15
3.13
L
Jenos
Xenoborg
Jenos
1
4
19
2.63
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,510
Damage
342,278
342,278
Taken
349,510
138,278
Shielding
76,327
213,823
Healing
174,186
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,590
14,590
149,353
21,184
40,234
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Saati
EsexGod
Saati
91,676
76,849
0
2,472
48,627
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
69,141
61,748
0
2,119
102,063
48,142
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
114,091
96,413
0
3,412
49,327
3,600
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
55,410
36,602
0
2,591
50,995
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
73,417
72,471
0
4,295
58,941
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
81,773
77,263
11,559
19,233
110,748
44,017
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
83,646
43,207
2,690
3,801
90,974
90,661
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Jenos
Xenoborg
Jenos
33,890
31,873
139,587
18,522
27,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
74,154
64,176
0
7,191
112,567
28,185
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role