Player Matchup

Maeve
Maeve
ASVD5664
Maeve
Level 83
Champion Stats
29W - 51L
1,420 SR
Queue Stats
268W - 274L
1,459 Elo+
Solo
Jenos
Jenos
Jason212
Jenos
Level 325
Champion Stats
461W - 453L
1,551 SR
Queue Stats
943W - 988L
1,504 Elo+
Solo
Moji
Moji
NenitaMala
Moji
Level 40
Champion Stats
19W - 8L
1,510 SR
Queue Stats
47W - 40L
1,447 Elo+
Solo
Cassie
Cassie
chariblaze
Cassie
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,555 Elo+
Solo
Ash
Ash
tafri
Ash
Level 277
Champion Stats
1W - 1L
1,322 SR
Queue Stats
92W - 98L
1,508 Elo+
Solo
Team Averages
Level 162
1,461 SR
1,495 Elo+

VS

Team Averages
Level 478
1,520 SR
1,466 Elo+
Makoa
Makoa
Gumball UwU3437
Makoa
Level 300
Champion Stats
52W - 47L
1,534 SR
Queue Stats
548W - 544L
1,483 Elo+
Solo
Viktor
Viktor
Pandatap
Viktor
Level 64
Champion Stats
60W - 46L
1,670 SR
Queue Stats
100W - 97L
1,521 Elo+
Solo
Lillith
Lillith
Tadeo173598
Lillith
Level 114
Champion Stats
7W - 8L
1,541 SR
Queue Stats
251W - 223L
1,518 Elo+
Solo
Vora
Vora
lenin74
Vora
Level 911
Champion Stats
29W - 32L
1,514 SR
Queue Stats
362W - 386L
1,405 Elo+
Solo
Moji
Moji
paulomunir
Moji
Level 999
Champion Stats
173W - 557L
1,342 SR
Queue Stats
2,363W - 3,157L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
ASVD5664
Maeve
18
12 / 10 / 15
4,290
286
72,448
58,160
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Jenos
Jason212
Jenos
32
6 / 2 / 34
4,023
268
31,750
19,674
5,695
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
20 / 7 / 10
3,346
223
85,774
51,736
29,199

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Cassie
chariblaze
Cassie
44
12 / 7 / 12
3,320
221
72,455
42,934
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Ash
tafri
Ash
52
11 / 6 / 24
4,370
291
88,542
131,534
30,692
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 12 / 8
3,587
239
70,901
120,992
134,548
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Viktor
Pandatap
Viktor
30
12 / 9 / 13
3,659
244
111,290
52,451
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
Tadeo173598
Lillith
54
6 / 8 / 8
1,684
112
52,704
59,833
5,070
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vora
lenin74
Vora
59
7 / 15 / 9
2,706
180
60,331
55,733
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
1 / 17 / 2
2,175
145
8,812
61,960
9,737

Match Insights

Player Kills, Deaths, and Assists

9m 52s
Objective Time
6m 42s
156
Kill Participation
72
61
Kills
32
32
Deaths
61
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Maeve
ASVD5664
Maeve
12
10
15
1.95
L
6
12
8
0.83
W
Jenos
Jason212
Jenos
6
2
34
11.5
W
20
7
10
3.57
L
Viktor
Pandatap
Viktor
12
9
13
2.06
L
Lillith
Tadeo173598
Lillith
6
8
8
1.25
W
Cassie
chariblaze
Cassie
12
7
12
2.57
L
Vora
lenin74
Vora
7
15
9
0.77
L
1
17
2
0.12
W
Ash
tafri
Ash
11
6
24
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,969
Damage
304,038
304,038
Taken
350,969
65,586
Shielding
149,355
192,361
Healing
114,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
ASVD5664
Maeve
72,448
61,874
0
4,550
58,160
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
70,901
63,405
0
2,900
120,992
134,548
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
Jason212
Jenos
31,750
11,341
149,126
11,847
19,674
5,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
85,774
80,775
12,516
10,422
51,736
29,199

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
Pandatap
Viktor
111,290
85,367
1,056
24,945
52,451
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
Tadeo173598
Lillith
52,704
24,605
65,329
1,061
59,833
5,070
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
chariblaze
Cassie
72,455
62,330
0
3,107
42,934
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Vora
lenin74
Vora
60,331
35,326
0
9,299
55,733
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,812
8,812
1,633
7,865
61,960
9,737
W
Ash
tafri
Ash
88,542
79,428
0
793
131,534
30,692
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role