Player Matchup

Imani
Imani
Platinum II
FlameRemote13
Imani
Platinum II
Level 733
Champion Stats
77W - 62L
1,611 SR
Queue Stats
830W - 817L
1,590 Elo+
Solo
Jenos
Jenos
Gold II
Ja_MrCandy
Jenos
Gold II
Level 832
Champion Stats
112W - 94L
1,598 SR
Queue Stats
1,104W - 1,087L
1,455 Elo+
Solo
Barik
Barik
Gold IV
Vikodem
Barik
Gold IV
Level 412
Champion Stats
14W - 20L
1,550 SR
Queue Stats
941W - 934L
1,551 Elo+
Solo
Ruckus
Ruckus
Silver V
romandowsk1
Ruckus
Silver V
Level 71
Champion Stats
4W - 9L
1,465 SR
Queue Stats
59W - 56L
1,457 Elo+
Solo
Buck
Buck
Platinum II
zzarko
Buck
Platinum II
Level 66
Champion Stats
6W - 4L
1,675 SR
Queue Stats
216W - 228L
1,608 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 423
1,580 SR
1,532 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 528
1,672 SR
1,555 Elo+
Koga
Koga
Gold IV
HaiN3000
Koga
Gold IV
Level 351
Champion Stats
92W - 59L
1,689 SR
Queue Stats
157W - 137L
1,501 Elo+
Solo
Bomb King
Bomb King
Gold V
Kirso34
Bomb King
Gold V
Level 564
Champion Stats
20W - 17L
1,670 SR
Queue Stats
486W - 431L
1,699 Elo+
Solo
Moji
Moji
Gold II
LeoNaughtyyhehe
Moji
Gold II
Level 164
Champion Stats
15W - 10L
1,710 SR
Queue Stats
362W - 393L
1,539 Elo+
Solo
Inara
Inara
Gold II
RedRiddingHood7
Inara
Gold II
Level 999
Champion Stats
118W - 88L
1,669 SR
Queue Stats
1,600W - 1,620L
1,508 Elo+
Solo
Khan
Khan
Platinum V
W1LDB3AST
Khan
Platinum V
Level 564
Champion Stats
143W - 139L
1,622 SR
Queue Stats
1,343W - 1,264L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 2 / 1
1,315
219
59,405
26,457
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Jenos
58
0 / 4 / 4
1,201
200
8,561
17,176
4,610
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Vikodem
Barik
27
0 / 3 / 0
890
148
5,603
13,702
10,400
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
42
1 / 2 / 1
1,157
193
23,932
44,646
27,748
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Buck
zzarko
Buck
43
1 / 4 / 0
923
154
11,669
19,473
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
53
1 / 3 / 4
1,669
278
36,027
20,105
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bomb King
Kirso34
Bomb King
54
9 / 1 / 2
2,012
335
37,884
16,067
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

52
2 / 0 / 8
2,273
379
4,284
11,658
25,128

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

53
2 / 0 / 7
2,121
354
10,084
24,403
1,756
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
57
1 / 0 / 10
1,849
308
33,175
36,937
1,006
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

41s
Objective Time
5m 20s
10
Kill Participation
46
4
Kills
15
15
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Koga
1
3
4
1
L
Jenos
0
4
4
0.5
W
Bomb King
Kirso34
Bomb King
9
1
2
10
W
2
0
8
6
W
2
0
7
5.5
L
Barik
Vikodem
Barik
0
3
0
0
W
Khan
1
0
10
6
L
Ruckus
1
2
1
0.75
L
Buck
zzarko
Buck
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,170
Damage
121,454
121,454
Taken
109,170
42,758
Shielding
27,890
56,996
Healing
100,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,405
54,240
0
1,215
26,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
36,027
26,205
660
5,721
20,105
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
8,561
6,071
43,875
2,959
17,176
4,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
Kirso34
Bomb King
37,884
37,698
0
776
16,067
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
4,284
4,284
74,672
9,886
11,658
25,128
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
10,084
8,886
0
776
24,403
1,756
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Barik
Vikodem
Barik
5,603
5,603
0
1,174
13,702
10,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
33,175
30,892
1,961
6,031
36,937
1,006
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
23,932
17,872
0
4,267
44,646
27,748
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
zzarko
Buck
11,669
10,493
0
3,506
19,473
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role