Player Matchup

Tiberius
Tiberius
DIAOBIWANYI
Tiberius
Level 999
Champion Stats
12W - 10L
1,538 SR
Queue Stats
1,520W - 1,510L
1,539 Elo+
Solo
Fernando
Fernando
JokerXItaka
Fernando
Level 236
Champion Stats
32W - 35L
1,592 SR
Queue Stats
804W - 786L
1,562 Elo+
Solo
Ruckus
Ruckus
PaladinsTheBugs
Ruckus
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
71W - 41L
1,700 Elo+
Solo
Sha Lin
Sha Lin
iaaaacy
Sha Lin
Level 70
Champion Stats
6W - 3L
1,670 SR
Queue Stats
135W - 92L
1,667 Elo+
Solo
Pip
Pip
zackaligames
Pip
Level 848
Champion Stats
81W - 88L
1,528 SR
Queue Stats
1,041W - 984L
1,579 Elo+
Solo
Team Averages
Level 440
1,566 SR
1,610 Elo+

VS

Team Averages
Level 603
1,592 SR
1,605 Elo+
Octavia
Octavia
Eullermesmo
Octavia
Level 128
Champion Stats
66W - 57L
1,600 SR
Queue Stats
310W - 306L
1,581 Elo+
Solo
VII
VII
IIEspadaII
VII
Level 999
Champion Stats
5W - 11L
1,458 SR
Queue Stats
1,207W - 1,247L
1,678 Elo+
Solo
Barik
Barik
Jakkoclico
Barik
Level 175
Champion Stats
6W - 5L
1,625 SR
Queue Stats
542W - 474L
1,530 Elo+
Solo
Ying
Ying
xnairobix
Ying
Level 712
Champion Stats
54W - 45L
1,681 SR
Queue Stats
583W - 570L
1,600 Elo+
Solo
Khan
Khan
РаздаюСмысл
Khan
Level 999
Champion Stats
149W - 131L
1,596 SR
Queue Stats
2,702W - 2,596L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DIAOBIWANYI
Tiberius
59
8 / 12 / 8
2,743
229
53,997
43,894
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
JokerXItaka
Fernando
36
4 / 7 / 10
3,380
282
59,410
90,035
40,747
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

22
11 / 6 / 15
3,522
294
68,179
67,895
69,009
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Sha Lin
iaaaacy
Sha Lin
45
20 / 6 / 12
3,943
329
103,706
42,985
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

57
2 / 7 / 14
3,104
259
29,462
38,047
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Eullermesmo
Octavia
27
13 / 10 / 10
2,984
249
61,596
46,751
31,380
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
11 / 10 / 7
2,913
243
68,388
50,584
1,420
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
48
4 / 9 / 14
3,233
269
56,427
84,421
91,262
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
58
1 / 7 / 21
2,930
244
31,250
30,087
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
9 / 9 / 14
2,910
243
65,195
102,911
29,186
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
5m 20s
104
Kill Participation
104
45
Kills
38
38
Deaths
45
59
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tiberius
DIAOBIWANYI
Tiberius
8
12
8
1
L
Octavia
Eullermesmo
Octavia
13
10
10
1.8
L
11
10
7
1.45
L
Barik
4
9
14
1.22
W
Fernando
JokerXItaka
Fernando
4
7
10
1.29
W
11
6
15
3.08
W
Sha Lin
iaaaacy
Sha Lin
20
6
12
4.33
L
Ying
1
7
21
1.64
W
2
7
14
1.29
L
9
9
14
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,754
Damage
282,856
282,856
Taken
314,754
109,756
Shielding
153,248
148,463
Healing
167,759
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
DIAOBIWANYI
Tiberius
53,997
41,245
0
6,104
43,894
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
Eullermesmo
Octavia
61,596
54,449
183
7,655
46,751
31,380
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
68,388
64,206
0
4,628
50,584
1,420
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
56,427
56,427
0
20,687
84,421
91,262
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
JokerXItaka
Fernando
59,410
36,891
0
13,983
90,035
40,747
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
68,179
50,858
0
5,386
67,895
69,009
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Sha Lin
iaaaacy
Sha Lin
103,706
103,706
0
3,444
42,985
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ying
31,250
31,250
99,962
13,032
30,087
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
29,462
26,557
96,979
22,567
38,047
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
65,195
58,489
1,649
19,963
102,911
29,186
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role