Player Matchup

Vora
Vora
Igna223
Vora
Level 77
Champion Stats
12W - 17L
1,484 SR
Queue Stats
183W - 159L
1,574 Elo+
Solo
Ying
Ying
North20EMA
Ying
Level 860
Champion Stats
138W - 119L
1,601 SR
Queue Stats
2,644W - 2,611L
1,645 Elo+
Solo
Sha Lin
Sha Lin
POTATOES_N_MILK
Sha Lin
Level 100
Champion Stats
1W - 1L
1,842 SR
Queue Stats
35W - 28L
1,580 Elo+
Solo
Willo
Willo
Urushi38
Willo
Level 999
Champion Stats
5W - 5L
1,692 SR
Queue Stats
728W - 697L
1,575 Elo+
Solo
Ash
Ash
WIREHEADS
Ash
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,242 Elo+
Solo
Team Averages
Level 410
1,624 SR
1,523 Elo+

VS

Team Averages
Level 417
1,593 SR
1,604 Elo+
Seris
Seris
RhinoWish
Seris
Level 999
Champion Stats
147W - 128L
1,559 SR
Queue Stats
3,305W - 3,291L
1,490 Elo+
Solo
Ash
Ash
Sugarrrrrr
Ash
Level 999
Champion Stats
4W - 1L
1,663 SR
Queue Stats
101W - 78L
1,671 Elo+
Solo
Rei
Rei
knguyencute
Rei
Level 67
Champion Stats
7W - 3L
1,723 SR
Queue Stats
266W - 274L
1,600 Elo+
Solo
Moji
Moji
χΙ张家豪Ιχ
Moji
Level 10
Champion Stats
4W - 2L
1,721 SR
Queue Stats
28W - 7L
1,629 Elo+
Solo
Yagorath
Yagorath
χΙ申厦蓝Ιχ
Yagorath
Level 9
Champion Stats
1W - 2L
1,300 SR
Queue Stats
28W - 5L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Igna223
Vora
21
0 / 9 / 1
670
112
8,899
25,705
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Level 1

59
0 / 4 / 0
1,136
189
12,421
19,257
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

40
0 / 7 / 0
956
159
25,285
31,817
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Willo
Urushi38
Willo
59
1 / 2 / 0
1,266
211
51,275
19,225
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

5
0 / 6 / 0
994
166
9,465
49,263
5,330
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
RhinoWish
Seris
58
0 / 0 / 5
1,903
317
3,386
6,536
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

58
2 / 0 / 9
1,950
325
31,074
19,706
6,168
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

33
0 / 0 / 16
2,067
345
12,996
10,879
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

4
19 / 1 / 6
2,356
393
49,908
22,623
14,080

Level 4

Level 1

Level 3

Level 3

Level 4

Level 1

8
7 / 0 / 16
2,832
472
47,903
42,461
7,526
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
5m 37s
2
Kill Participation
80
1
Kills
28
28
Deaths
1
1
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vora
Igna223
Vora
0
9
1
0.06
L
0
4
0
0
L
0
7
0
0
W
Seris
RhinoWish
Seris
0
0
5
2.5
W
2
0
9
6.5
L
Willo
Urushi38
Willo
1
2
0
0.5
L
0
6
0
0
W
0
0
16
8
W
19
1
6
22
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,345
Damage
145,267
145,267
Taken
102,205
5,330
Shielding
27,774
52,522
Healing
86,871
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Igna223
Vora
8,899
6,287
0
1,326
25,705
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,421
12,421
43,377
7,576
19,257
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,285
25,285
0
0
31,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
RhinoWish
Seris
3,386
2,786
11,419
448
6,536
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
31,074
29,722
0
0
19,706
6,168
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
Urushi38
Willo
51,275
25,250
0
243
19,225
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,465
7,647
0
0
49,263
5,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,996
12,096
41,886
8,120
10,879
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,908
48,021
8,644
741
22,623
14,080
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
47,903
31,834
0
15,613
42,461
7,526

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role