Player Matchup

VII
VII
Inyx27
VII
Level 999
Champion Stats
24W - 23L
1,555 SR
Queue Stats
1,297W - 1,287L
1,595 Elo+
Solo
Io
Io
Natu191
Io
Level 17
Champion Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Vora
Vora
Rorschach616
Vora
Level 999
Champion Stats
32W - 54L
1,507 SR
Queue Stats
298W - 333L
1,486 Elo+
Solo
Torvald
Torvald
SneakyColossus
Torvald
Level 22
Champion Stats
1W - 2L
1,215 SR
Queue Stats
49W - 32L
1,524 Elo+
Solo
Lian
Lian
dfrxN
Lian
Level 364
Champion Stats
60W - 23L
1,875 SR
Queue Stats
469W - 189L
1,749 Elo+
Solo
Team Averages
Level 480
1,531 SR
1,571 Elo+

VS

Team Averages
Level 453
1,884 SR
1,866 Elo+
Cassie
Cassie
AgathosDaïmon
Cassie
Level 407
Champion Stats
59W - 17L
1,853 SR
Queue Stats
1,460W - 423L
1,923 Elo+
Party 1
Ash
Ash
Cody5252
Ash
Level 68
Champion Stats
17W - 6L
1,761 SR
Queue Stats
135W - 36L
1,921 Elo+
Party 1
Koga
Koga
DanielViancha
Koga
Level 718
Champion Stats
26W - 25L
1,552 SR
Queue Stats
503W - 534L
1,587 Elo+
Solo
Atlas
Atlas
Nözy
Atlas
Level 687
Champion Stats
7W - 0L
2,020 SR
Queue Stats
2,020W - 219L
1,916 Elo+
Party 1
Corvus
Corvus
~
Corvus
Level 385
Champion Stats
4W - 0L
2,233 SR
Queue Stats
508W - 105L
1,982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Inyx27
VII
60
2 / 8 / 2
1,274
159
21,755
20,447
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 10%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

5
0 / 6 / 3
1,258
157
17,609
24,870
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

60
1 / 6 / 2
1,363
170
27,044
23,242
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

11
1 / 8 / 0
1,251
156
17,817
37,071
61,320
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Lian
dfrxN
Lian
57
7 / 7 / 1
1,776
222
57,831
29,499
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 25 units.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 2 / 15
2,458
307
47,133
32,530
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 48% for 5s after getting an Elimination.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

36
13 / 1 / 6
2,375
297
39,711
38,422
20,799
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Level 1

59
1 / 6 / 2
1,578
197
6,840
16,022
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Atlas
Nözy
Atlas
59
11 / 1 / 12
2,367
296
33,110
46,868
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Corvus
~
Corvus
56
1 / 1 / 24
2,693
337
8,335
8,214
520
New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

26s
Objective Time
4m 1s
19
Kill Participation
94
11
Kills
35
35
Deaths
11
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
W
13
1
6
16
W
1
6
2
0.33
L
VII
Inyx27
VII
2
8
2
0.38
L
0
6
3
0.25
W
Atlas
Nözy
Atlas
11
1
12
17
L
1
6
2
0.33
L
1
8
0
0.13
L
Lian
dfrxN
Lian
7
7
1
1.07
W
Corvus
~
Corvus
1
1
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,056
Damage
135,129
135,129
Taken
142,056
61,320
Shielding
21,319
46,969
Healing
98,542
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,133
41,058
0
1,875
32,530
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,711
39,111
0
4,930
38,422
20,799
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
6,840
6,390
0
1,915
16,022
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
VII
Inyx27
VII
21,755
20,371
0
2,368
20,447
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,609
15,857
26,288
11,242
24,870
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
Nözy
Atlas
33,110
33,110
0
1,473
46,868
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,044
14,967
352
3,753
23,242
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,817
13,291
1,004
776
37,071
61,320
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lian
dfrxN
Lian
57,831
55,287
0
1,186
29,499
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Corvus
~
Corvus
8,335
7,625
82,532
5,817
8,214
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role