Player Matchup

Tyra
Tyra
Gold IV
Bruno417852
Tyra
Gold IV
Level 281
Champion Stats
16W - 11L
1,639 SR
Queue Stats
146W - 111L
1,573 Elo+
Solo
Vatu
Vatu
Silver II
DD40
Vatu
Silver II
Level 63
Champion Stats
1W - 1L
1,527 SR
Queue Stats
22W - 13L
1,482 Elo+
Solo
Terminus
Terminus
Silver II
OkuHiraya2216
Terminus
Silver II
Level 999
Champion Stats
103W - 55L
1,712 SR
Queue Stats
3,165W - 3,127L
1,508 Elo+
Solo
Azaan
Azaan
Silver II
giantBreasts69
Azaan
Silver II
Level 898
Champion Stats
118W - 118L
1,622 SR
Queue Stats
940W - 996L
1,451 Elo+
Solo
Rei
Rei
Gold III
iRegs
Rei
Gold III
Level 999
Champion Stats
81W - 82L
1,652 SR
Queue Stats
2,115W - 2,058L
1,521 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 648
1,630 SR
1,507 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 491
1,665 SR
1,545 Elo+
Bomb King
Bomb King
Silver II
BenBoBaggins
Bomb King
Silver II
Level 364
Champion Stats
0W - 3L
1,611 SR
Queue Stats
62W - 50L
1,517 Elo+
Party 1
Makoa
Makoa
Gold IV
ItsßEN
Makoa
Gold IV
Level 38
Champion Stats
1W - 1L
1,818 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 1
Jenos
Jenos
Silver V
L1F3L1NK
Jenos
Silver V
Level 999
Champion Stats
65W - 53L
1,604 SR
Queue Stats
679W - 722L
1,442 Elo+
Solo
Atlas
Atlas
Qualifying
LanceNeko
Atlas
Qualifying
Level 624
Champion Stats
0W - 1L
1,579 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Buck
Buck
Gold I
SHANMII
Buck
Gold I
Level 428
Champion Stats
295W - 234L
1,713 SR
Queue Stats
996W - 990L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 8 / 9
3,033
337
72,424
35,833
2,100
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vatu
DD40
Vatu
42
12 / 4 / 14
3,078
342
76,221
28,414
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 5 Ammo after hitting at least one enemy with Shadow Bombs.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Terminus
OkuHiraya2216
Terminus
59
8 / 5 / 10
2,579
287
44,172
52,240
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
0 / 3 / 15
3,883
431
56,432
57,436
37,904
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 50%.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Rei
iRegs
Rei
57
5 / 4 / 13
2,868
319
19,567
23,291
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
YagorathKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BenBoBaggins
Bomb King
47
7 / 7 / 5
2,373
264
49,144
37,851
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Makoa
ItsßEN
Makoa
36
2 / 9 / 4
1,936
215
39,579
76,989
23,564
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Jenos
L1F3L1NK
Jenos
59
3 / 9 / 14
3,065
341
16,264
29,952
8,144
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Atlas
LanceNeko
Atlas
60
3 / 8 / 6
1,914
213
30,317
80,487
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Buck
SHANMII
Buck
53
11 / 6 / 4
2,276
253
61,910
43,537
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
5m 57s
100
Kill Participation
59
39
Kills
26
24
Deaths
39
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bomb King
BenBoBaggins
Bomb King
7
7
5
1.36
W
14
8
9
2.31
W
Vatu
DD40
Vatu
12
4
14
4.75
L
Makoa
ItsßEN
Makoa
2
9
4
0.44
L
Jenos
L1F3L1NK
Jenos
3
9
14
1.11
L
Atlas
LanceNeko
Atlas
3
8
6
0.75
W
Terminus
OkuHiraya2216
Terminus
8
5
10
2.6
L
Buck
SHANMII
Buck
11
6
4
2.17
W
0
3
15
2.5
W
Rei
iRegs
Rei
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,816
Damage
197,214
197,214
Taken
268,816
40,004
Shielding
31,708
107,466
Healing
108,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
BenBoBaggins
Bomb King
49,144
39,395
0
4,404
37,851
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
72,424
41,205
0
2,853
35,833
2,100
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vatu
DD40
Vatu
76,221
62,113
0
4,547
28,414
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Makoa
ItsßEN
Makoa
39,579
37,409
0
3,049
76,989
23,564

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
L1F3L1NK
Jenos
16,264
3,105
72,977
8,690
29,952
8,144
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Atlas
LanceNeko
Atlas
30,317
30,317
0
7,632
80,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Terminus
OkuHiraya2216
Terminus
44,172
37,524
0
9,620
52,240
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
SHANMII
Buck
61,910
45,355
0
11,647
43,537
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,432
41,670
0
5,250
57,436
37,904
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
iRegs
Rei
19,567
19,222
70,717
14,479
23,291
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role