Player Matchup

Jenos
Jenos
Aka-Raijin
Jenos
Level 707
Champion Stats
146W - 123L
1,683 SR
Queue Stats
1,553W - 1,302L
1,612 Elo+
Solo
Ying
Ying
LarG
Ying
Level 999
Champion Stats
1,998W - 1,468L
1,578 SR
Queue Stats
4,267W - 4,763L
1,521 Elo+
Solo
Lex
Lex
aldosivi6969
Lex
Level 44
Champion Stats
9W - 11L
1,430 SR
Queue Stats
11W - 14L
1,438 Elo+
Solo
Seris
Seris
crazy-trader49
Seris
Level 13
Champion Stats
1W - 2L
1,441 SR
Queue Stats
1W - 2L
1,549 Elo+
Solo
Tyra
Tyra
diglio0202
Tyra
Level 19
Champion Stats
0W - 1L
1,282 SR
Queue Stats
4W - 5L
1,613 Elo+
Solo
Team Averages
Level 356
1,483 SR
1,547 Elo+

VS

Team Averages
Level 608
1,585 SR
1,583 Elo+
Torvald
Torvald
ForsakenCo
Torvald
Level 999
Champion Stats
124W - 79L
1,662 SR
Queue Stats
261W - 198L
1,574 Elo+
Solo
Grohk
Grohk
Legroux
Grohk
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,638 Elo+
Solo
Seris
Seris
ShortBusTheGr8
Seris
Level 999
Champion Stats
150W - 124L
1,630 SR
Queue Stats
788W - 752L
1,659 Elo+
Solo
Ying
Ying
mon3m123
Ying
Level 30
Champion Stats
10W - 7L
1,538 SR
Queue Stats
55W - 54L
1,460 Elo+
Solo
Kinessa
Kinessa
orzunk
Kinessa
Level 999
Champion Stats
69W - 75L
1,598 SR
Queue Stats
1,408W - 1,245L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
57
9 / 6 / 14
4,692
521
38,896
37,848
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
LarG
Ying
60
4 / 2 / 8
3,599
400
33,313
11,379
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

24
6 / 9 / 15
4,775
531
49,739
58,103
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

2
1 / 7 / 8
3,530
392
8,980
24,156
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

20
13 / 6 / 11
4,501
500
64,786
41,864
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
ForsakenCo
Torvald
60
3 / 5 / 12
4,842
538
27,794
41,672
61,670
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Induction

Induction

Recharge

Generate 6 Ammo after activating Recharge.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Grohk
Legroux
Grohk
6
3 / 7 / 14
4,585
509
11,415
49,492
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
10 / 7 / 12
4,747
527
40,592
43,357
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Ying
23
1 / 9 / 2
3,897
433
15,092
36,491
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kinessa
orzunk
Kinessa
56
13 / 5 / 13
5,145
572
78,457
24,702
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
11m 29s
89
Kill Participation
83
33
Kills
30
30
Deaths
33
56
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jenos
9
6
14
2.67
W
Torvald
ForsakenCo
Torvald
3
5
12
1.8
L
Ying
LarG
Ying
4
2
8
4
W
Grohk
Legroux
Grohk
3
7
14
1.43
W
10
7
12
2.29
L
6
9
15
1.5
L
1
7
8
0.71
L
13
6
11
3.08
W
Ying
1
9
2
0.22
W
Kinessa
orzunk
Kinessa
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,714
Damage
173,350
173,350
Taken
195,714
0
Shielding
61,670
96,516
Healing
103,319
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
38,896
21,662
42,896
19,282
37,848
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
ForsakenCo
Torvald
27,794
21,960
1,898
1,282
41,672
61,670
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
LarG
Ying
33,313
8,929
7,048
5,928
11,379
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Grohk
Legroux
Grohk
11,415
8,609
20,155
22,460
49,492
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,592
33,023
27,176
17,610
43,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
49,739
43,830
2,121
6,375
58,103
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
8,980
7,704
9,782
828
24,156
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
64,786
36,456
0
2,256
41,864
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
15,092
12,092
6,371
5,715
36,491
0
W
Kinessa
orzunk
Kinessa
78,457
54,677
0
652
24,702
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role