Player Matchup

Mal'Damba
Mal'Damba
Diamond I
 
Mal'Damba
Diamond I
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fernando
Fernando
Diamond I
PikachuPikachu
Fernando
Diamond I
Level 219
Champion Stats
35W - 33L
1,661 SR
Queue Stats
570W - 512L
1,635 Elo+
Solo
Buck
Buck
Masters
Sultän
Buck
Masters
Level 134
Champion Stats
2W - 1L
1,855 SR
Queue Stats
43W - 34L
1,644 Elo+
Party 2
Khan
Khan
Masters
essylu25
Khan
Masters
Level 999
Champion Stats
42W - 38L
1,651 SR
Queue Stats
1,256W - 1,195L
1,685 Elo+
Solo
Saati
Saati
Diamond II
センザイ
Saati
Diamond II
Level 967
Champion Stats
23W - 24L
1,625 SR
Queue Stats
1,111W - 1,024L
1,618 Elo+
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 664
1,658 SR
1,616 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 700
1,683 SR
1,661 Elo+
Jenos
Jenos
Diamond I
KralAthem
Jenos
Diamond I
Level 370
Champion Stats
4W - 7L
1,661 SR
Queue Stats
109W - 90L
1,627 Elo+
Party 1
Barik
Barik
Diamond II
Maidcore
Barik
Diamond II
Level 999
Champion Stats
5W - 6L
1,585 SR
Queue Stats
590W - 576L
1,605 Elo+
Party 3
Vatu
Vatu
Diamond I
Roubinou2507
Vatu
Diamond I
Level 185
Champion Stats
23W - 18L
1,698 SR
Queue Stats
522W - 462L
1,663 Elo+
Solo
Raum
Raum
Diamond II
StupidKnife
Raum
Diamond II
Level 999
Champion Stats
4W - 2L
1,687 SR
Queue Stats
840W - 835L
1,622 Elo+
Party 3
Lian
Lian
Masters
SâVâgéシ
Lian
Masters
Level 945
Champion Stats
23W - 17L
1,785 SR
Queue Stats
346W - 259L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
 
Mal'Damba
59
2 / 0 / 8
2,550
364
18,666
7,036
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
51
3 / 1 / 4
2,624
375
32,492
36,187
86,307
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
Sultän
Buck
49
8 / 1 / 10
2,589
370
79,020
58,225
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Khan
59
5 / 2 / 13
2,430
347
56,775
65,772
27,212
Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
5 / 2 / 4
2,204
315
49,726
20,713
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
KralAthem
Jenos
52
1 / 2 / 5
1,596
228
15,708
14,656
9,717
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Maidcore
Barik
57
0 / 4 / 2
1,549
221
34,660
62,615
75,247
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
3 / 7 / 1
1,437
205
42,271
38,197
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
0 / 6 / 5
1,542
220
31,741
99,807
1,470
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
2 / 4 / 4
1,551
222
63,553
21,404
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
58s
62
Kill Participation
23
23
Kills
6
6
Deaths
23
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
 
Mal'Damba
2
0
8
6
L
Jenos
KralAthem
Jenos
1
2
5
1.75
L
Barik
Maidcore
Barik
0
4
2
0.25
W
Fernando
3
1
4
5
L
3
7
1
0.5
L
0
6
5
0.42
W
Buck
Sultän
Buck
8
1
10
13
L
2
4
4
1
W
Khan
5
2
13
5.75
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,679
Damage
187,933
187,933
Taken
236,679
113,519
Shielding
86,434
155,582
Healing
130,346
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
 
Mal'Damba
18,666
9,131
105,703
6,323
7,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
KralAthem
Jenos
15,708
14,087
70,816
4,304
14,656
9,717
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Maidcore
Barik
34,660
34,660
0
10,967
62,615
75,247
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
32,492
19,072
0
0
36,187
86,307
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,271
30,826
0
7,096
38,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,741
24,373
14,697
19,519
99,807
1,470
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
Sultän
Buck
79,020
74,748
0
21,375
58,225
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
63,553
63,553
0
2,947
21,404
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
56,775
52,030
5,237
16,944
65,772
27,212
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,726
42,611
0
0
20,713
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role