Player Matchup
VS
Match Stats
Deadly Dance
Obliteration
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Level 3
Otherworldly Tether
Tendril
Gain a 375 Shield for 5s after activating Tendril.
Level 5
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 12%.
Level 2
Into the Breach!
Battle Shout
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Level 2
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3
Life Unlived
Second Chance
Heal for an additional 300 when using Second Chance.
Level 2
Old Wounds
Armor
Increase your maximum Health by 450.
Level 3
No One Escapes
Setback
Enemies hit by Setback are Rewound 1.2s further into the past.
Level 4
Continuum Shift
Second Chance
Second Chance sends you 1.2000000000000002s further into the past.
Level 3
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Mystic Fire
Frostfire Glide
Regenerate 25% Mana every 1s while using FrostFire Glide.
Level 5
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Level 3
Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Deadly Prey
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Level 3
Blood Mist
Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.
Level 2
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.
Level 5
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 10%.
Level 2
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Barkskin
Armor
Increase your maximum Health by 225.
Level 3
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.6s.
Level 4
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1
Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
Dreadnought
Armor
Increase your maximum Health by 250.
Level 5
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Electrostatic
Weapon
Increase your Ammo regeneration speed by 48%.
Level 4
Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3
Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Level 3
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.