Player Matchup

Willo
Willo
Platinum III
BabyHeem
Willo
Platinum III
Level 999
Champion Stats
13W - 12L
1,629 SR
Queue Stats
961W - 906L
1,568 Elo+
Solo
Ash
Ash
Platinum I
GUx2
Ash
Platinum I
Level 684
Champion Stats
5W - 7L
1,479 SR
Queue Stats
149W - 109L
1,646 Elo+
Party 3
Vora
Vora
Platinum IV
MuddInYourEyee
Vora
Platinum IV
Level 386
Champion Stats
25W - 22L
1,602 SR
Queue Stats
201W - 171L
1,616 Elo+
Party 1
Fernando
Fernando
Platinum I
QueenChow
Fernando
Platinum I
Level 999
Champion Stats
98W - 104L
1,703 SR
Queue Stats
871W - 835L
1,606 Elo+
Party 3
Jenos
Jenos
Gold V
Syäz
Jenos
Gold V
Level 282
Champion Stats
5W - 9L
1,622 SR
Queue Stats
107W - 73L
1,612 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 670
1,607 SR
1,610 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 697
1,644 SR
1,571 Elo+
Furia
Furia
Platinum V
BLOCKSTORM
Furia
Platinum V
Level 999
Champion Stats
73W - 48L
1,658 SR
Queue Stats
1,523W - 1,485L
1,556 Elo+
Party 2
Barik
Barik
Platinum V
Gordoflas
Barik
Platinum V
Level 999
Champion Stats
101W - 71L
1,658 SR
Queue Stats
1,286W - 1,218L
1,552 Elo+
Solo
Saati
Saati
Diamond V
Lemageton
Saati
Diamond V
Level 245
Champion Stats
25W - 45L
1,507 SR
Queue Stats
674W - 657L
1,581 Elo+
Party 2
Atlas
Atlas
Platinum V
〤A1〤
Atlas
Platinum V
Level 245
Champion Stats
27W - 16L
1,749 SR
Queue Stats
593W - 560L
1,570 Elo+
Solo
Koga
Koga
Platinum II
r98k
Koga
Platinum II
Level 999
Champion Stats
24W - 21L
1,650 SR
Queue Stats
1,790W - 1,739L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
BabyHeem
Willo
58
6 / 10 / 1
2,276
228
64,245
42,165
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ash
GUx2
Ash
45
2 / 7 / 2
2,297
230
51,031
88,271
102,235
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
4 / 10 / 5
2,017
202
56,807
49,780
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
QueenChow
Fernando
59
1 / 10 / 6
2,362
236
47,469
94,749
107,402
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
Syäz
Jenos
58
1 / 3 / 7
2,407
241
3,938
13,210
11,713
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
59
2 / 2 / 17
3,107
311
19,258
13,381
19,234
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
Gordoflas
Barik
59
3 / 2 / 16
3,460
346
50,576
57,625
121,917
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
Lemageton
Saati
56
16 / 2 / 15
3,377
338
94,519
25,327
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
〤A1〤
Atlas
54
7 / 2 / 17
3,030
303
53,755
86,082
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
12 / 6 / 18
3,005
301
70,067
41,075
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
9m 41s
35
Kill Participation
123
14
Kills
40
40
Deaths
14
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Furia
2
2
17
5.25
L
Willo
BabyHeem
Willo
6
10
1
0.65
L
Ash
GUx2
Ash
2
7
2
0.43
W
Barik
Gordoflas
Barik
3
2
16
5.5
W
Saati
Lemageton
Saati
16
2
15
11.75
L
4
10
5
0.65
L
Fernando
QueenChow
Fernando
1
10
6
0.4
L
Jenos
Syäz
Jenos
1
3
7
1.5
W
Atlas
〤A1〤
Atlas
7
2
17
7.75
W
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,490
Damage
288,175
288,175
Taken
223,490
221,350
Shielding
141,151
155,097
Healing
149,007
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
19,258
13,402
125,544
6,361
13,381
19,234
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Willo
BabyHeem
Willo
64,245
38,090
0
1,530
42,165
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
GUx2
Ash
51,031
47,123
0
60
88,271
102,235
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
Gordoflas
Barik
50,576
50,576
0
57
57,625
121,917
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Lemageton
Saati
94,519
85,035
0
1,967
25,327
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,807
36,813
0
6,543
49,780
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
QueenChow
Fernando
47,469
32,037
0
302
94,749
107,402
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
Syäz
Jenos
3,938
1,726
140,181
6,481
13,210
11,713
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
〤A1〤
Atlas
53,755
53,755
0
11,058
86,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,067
60,359
0
4,020
41,075
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role