Player Matchup

Tyra
Tyra
ArtyJan
Tyra
Level 36
Champion Stats
11W - 13L
1,599 SR
Queue Stats
25W - 22L
1,602 Elo+
Solo
Rei
Rei
Puxny
Rei
Level 108
Champion Stats
10W - 14L
1,517 SR
Queue Stats
203W - 165L
1,564 Elo+
Party 1
Khan
Khan
WUTDOUWANTFROME
Khan
Level 16
Champion Stats
4W - 4L
1,597 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 1
Ruckus
Ruckus
davidgame971
Ruckus
Level 62
Champion Stats
113W - 119L
1,533 SR
Queue Stats
141W - 153L
1,455 Elo+
Solo
VII
VII
xtratoasty
VII
Level 718
Champion Stats
38W - 36L
1,550 SR
Queue Stats
777W - 814L
1,505 Elo+
Solo
Team Averages
Level 188
1,559 SR
1,520 Elo+

VS

Team Averages
Level 426
1,544 SR
1,469 Elo+
Maeve
Maeve
AntsInMySkin
Maeve
Level 73
Champion Stats
106W - 76L
1,601 SR
Queue Stats
160W - 140L
1,583 Elo+
Solo
Io
Io
J0llyboy
Io
Level 999
Champion Stats
21W - 9L
1,735 SR
Queue Stats
556W - 604L
1,528 Elo+
Solo
Koga
Koga
Paituwin2003
Koga
Level 14
Champion Stats
3W - 3L
1,319 SR
Queue Stats
3W - 6L
1,274 Elo+
Solo
Furia
Furia
VIRUZANTRAX 664
Furia
Level 47
Champion Stats
22W - 19L
1,513 SR
Queue Stats
62W - 73L
1,417 Elo+
Solo
Fernando
Fernando
We2LL中間是我的
Fernando
Level 999
Champion Stats
1,313W - 1,244L
1,553 SR
Queue Stats
1,404W - 1,398L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
ArtyJan
Tyra
13
6 / 7 / 6
1,868
234
49,906
30,459
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
Puxny
Rei
34
4 / 3 / 7
1,860
233
41,045
27,839
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

6
1 / 6 / 3
1,763
220
30,862
79,067
37,104
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ruckus
20
0 / 6 / 5
1,374
172
9,779
37,706
16,643
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
6 / 7 / 4
1,781
223
60,891
24,897
1,000
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
12 / 5 / 9
2,827
353
52,196
33,241
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

60
9 / 2 / 12
2,791
349
46,895
30,417
1,200
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

4
1 / 6 / 11
2,406
301
32,900
35,723
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

22
2 / 4 / 13
2,403
300
27,941
30,618
3,195
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

55
5 / 0 / 10
3,069
384
40,036
62,484
106,828
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 57s
Objective Time
9m 9s
42
Kill Participation
84
17
Kills
29
29
Deaths
17
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
12
5
9
3.3
L
Tyra
ArtyJan
Tyra
6
7
6
1.29
W
9
2
12
7.5
W
1
6
11
1.08
L
Rei
Puxny
Rei
4
3
7
2.5
W
2
4
13
2.13
L
1
6
3
0.42
W
5
0
10
10
L
Ruckus
0
6
5
0.42
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,483
Damage
199,968
199,968
Taken
192,483
54,747
Shielding
111,223
102,270
Healing
138,516
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,196
48,125
0
9,014
33,241
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tyra
ArtyJan
Tyra
49,906
29,090
0
5,890
30,459
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
46,895
42,813
45,584
18,337
30,417
1,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
32,900
32,900
2,208
5,789
35,723
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
Puxny
Rei
41,045
34,375
49,153
18,809
27,839
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,941
22,462
31,698
12,910
30,618
3,195
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
30,862
27,562
5,261
13,589
79,067
37,104
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
40,036
26,936
0
12,976
62,484
106,828
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
9,779
7,279
0
5,918
37,706
16,643
L
60,891
35,035
352
3,298
24,897
1,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role