Player Matchup

Dredge
Dredge
Silver V
DAVIDvilc
Dredge
Silver V
Level 280
Champion Stats
18W - 21L
1,581 SR
Queue Stats
425W - 444L
1,462 Elo+
Solo
Zhin
Zhin
Silver III
FokusUS
Zhin
Silver III
Level 153
Champion Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,599 Elo+
Party 2
Jenos
Jenos
Silver II
HardOutHere4aPip
Jenos
Silver II
Level 999
Champion Stats
142W - 174L
1,474 SR
Queue Stats
1,295W - 1,325L
1,430 Elo+
Party 1
Fernando
Fernando
Silver IV
The-_-SpectroGB
Fernando
Silver IV
Level 999
Champion Stats
31W - 40L
1,576 SR
Queue Stats
357W - 387L
1,418 Elo+
Party 1
Barik
Barik
Silver III
alaster97
Barik
Silver III
Level 264
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 539
1,526 SR
1,479 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 572
1,565 SR
1,422 Elo+
Koga
Koga
Bronze I
IcedTeav
Koga
Bronze I
Level 464
Champion Stats
2W - 2L
1,560 SR
Queue Stats
65W - 78L
1,386 Elo+
Solo
Tyra
Tyra
Gold III
KarlFailburne
Tyra
Gold III
Level 999
Champion Stats
30W - 26L
1,521 SR
Queue Stats
360W - 365L
1,481 Elo+
Solo
Makoa
Makoa
Silver III
Lord_Mayco_504
Makoa
Silver III
Level 998
Champion Stats
54W - 52L
1,609 SR
Queue Stats
1,150W - 1,146L
1,412 Elo+
Solo
Seris
Seris
Silver IV
ahmedgamed
Seris
Silver IV
Level 97
Champion Stats
16W - 11L
1,623 SR
Queue Stats
35W - 50L
1,410 Elo+
Solo
Ruckus
Ruckus
Silver IV
calbillyTTV
Ruckus
Silver IV
Level 302
Champion Stats
33W - 35L
1,512 SR
Queue Stats
450W - 465L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
DAVIDvilc
Dredge
52
9 / 8 / 5
2,379
216
71,893
33,796
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Zhin
FokusUS
Zhin
50
6 / 11 / 4
2,030
185
56,657
43,073
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

60
4 / 8 / 12
2,177
198
20,574
29,114
6,876
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
59
1 / 8 / 4
1,089
99
36,978
67,923
59,982
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
alaster97
Barik
57
3 / 11 / 4
1,847
168
37,670
51,842
50,127
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
KhanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
12 / 7 / 10
3,030
275
37,642
28,370
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
11 / 5 / 16
3,520
320
90,081
42,400
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
4 / 4 / 9
3,072
279
25,961
59,071
28,298
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Seris
33
7 / 5 / 11
3,159
287
23,197
37,317
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

Ruckus
56
12 / 2 / 12
3,226
293
48,867
56,614
26,710
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 43s
Objective Time
6m 47s
52
Kill Participation
104
23
Kills
46
46
Deaths
23
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Dredge
DAVIDvilc
Dredge
9
8
5
1.44
L
Zhin
FokusUS
Zhin
6
11
4
0.73
L
4
8
12
1.25
W
Koga
12
7
10
2.43
W
11
5
16
3.8
W
4
4
9
2.13
L
Fernando
1
8
4
0.38
W
Seris
7
5
11
2.5
L
Barik
alaster97
Barik
3
11
4
0.45
W
Ruckus
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,772
Damage
225,748
225,748
Taken
223,772
116,985
Shielding
55,008
87,464
Healing
145,291
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
DAVIDvilc
Dredge
71,893
50,397
0
8,360
33,796
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
FokusUS
Zhin
56,657
42,970
0
1,158
43,073
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
20,574
14,087
53,323
11,425
29,114
6,876
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Koga
37,642
33,292
3,551
16,431
28,370
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
90,081
57,419
0
7,492
42,400
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
25,961
24,968
0
8,007
59,071
28,298

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
36,978
16,698
0
8,311
67,923
59,982

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Seris
23,197
19,485
71,706
23,196
37,317
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
alaster97
Barik
37,670
37,670
0
4,887
51,842
50,127
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ruckus
48,867
30,975
0
14,908
56,614
26,710
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role