Player Matchup

Ying
Ying
Platinum II
Blasfemø
Ying
Platinum II
Level 999
Champion Stats
70W - 44L
1,631 SR
Queue Stats
935W - 898L
1,589 Elo+
Solo
Androxus
Androxus
Diamond II
Choc2Shiesty
Androxus
Diamond II
Level 639
Champion Stats
86W - 99L
1,619 SR
Queue Stats
737W - 674L
1,666 Elo+
Solo
Imani
Imani
Platinum III
Daaviid
Imani
Platinum III
Level 999
Champion Stats
105W - 64L
1,737 SR
Queue Stats
445W - 448L
1,567 Elo+
Party 1
Barik
Barik
Gold I
ZN1MAL
Barik
Gold I
Level 999
Champion Stats
15W - 12L
1,612 SR
Queue Stats
209W - 213L
1,517 Elo+
Party 1
Azaan
Azaan
Diamond I
longsh0ttt
Azaan
Diamond I
Level 638
Champion Stats
4W - 7L
1,540 SR
Queue Stats
113W - 94L
1,613 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 855
1,628 SR
1,590 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 667
1,661 SR
1,577 Elo+
Ruckus
Ruckus
Diamond IV
Blûe
Ruckus
Diamond IV
Level 999
Champion Stats
175W - 153L
1,734 SR
Queue Stats
2,180W - 2,114L
1,639 Elo+
Solo
Jenos
Jenos
Platinum II
ImprPantPetSis
Jenos
Platinum II
Level 637
Champion Stats
14W - 13L
1,670 SR
Queue Stats
363W - 294L
1,616 Elo+
Solo
Vora
Vora
Platinum I
RiarracooYT
Vora
Platinum I
Level 746
Champion Stats
168W - 116L
1,723 SR
Queue Stats
1,406W - 1,397L
1,557 Elo+
Solo
Torvald
Torvald
Qualifying
Suquinhuu
Torvald
Qualifying
Level 94
Champion Stats
1W - 3L
1,429 SR
Queue Stats
19W - 27L
1,435 Elo+
Solo
Octavia
Octavia
Diamond III
Zeto95
Octavia
Diamond III
Level 861
Champion Stats
8W - 4L
1,752 SR
Queue Stats
733W - 696L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
1 / 0 / 10
2,061
294
7,049
2,450
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Choc2Shiesty
Androxus
57
9 / 3 / 8
2,126
304
37,580
18,216
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Imani
Daaviid
Imani
59
8 / 2 / 6
2,077
297
34,721
20,644
1,915
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
ZN1MAL
Barik
59
2 / 1 / 3
2,047
292
13,949
16,134
14,212
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Azaan
53
4 / 1 / 10
2,018
288
32,826
34,787
5,313
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
FernandoCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Blûe
Ruckus
59
1 / 8 / 0
1,051
150
17,478
49,376
17,086
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

57
1 / 2 / 4
1,220
174
7,993
11,162
4,220
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
0 / 2 / 1
869
124
6,668
7,775
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
Suquinhuu
Torvald
56
1 / 6 / 2
1,280
183
18,794
25,948
44,332
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Octavia
Zeto95
Octavia
59
4 / 6 / 1
1,381
197
41,298
31,864
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
36s
61
Kill Participation
15
24
Kills
7
7
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ying
1
0
10
6
L
Ruckus
Blûe
Ruckus
1
8
0
0.13
W
Androxus
Choc2Shiesty
Androxus
9
3
8
4.33
W
Imani
Daaviid
Imani
8
2
6
5.5
L
1
2
4
1.5
L
0
2
1
0.25
L
Torvald
Suquinhuu
Torvald
1
6
2
0.33
W
Barik
ZN1MAL
Barik
2
1
3
3.5
L
Octavia
Zeto95
Octavia
4
6
1
0.75
W
Azaan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,125
Damage
92,231
92,231
Taken
126,125
21,440
Shielding
65,638
68,272
Healing
40,712
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
7,049
7,049
48,417
1,350
2,450
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
Blûe
Ruckus
17,478
13,786
0
537
49,376
17,086
W
Androxus
Choc2Shiesty
Androxus
37,580
34,677
0
3,791
18,216
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Imani
Daaviid
Imani
34,721
21,990
0
80
20,644
1,915
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,993
6,887
29,910
5,344
11,162
4,220
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,668
3,888
0
1,034
7,775
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
Suquinhuu
Torvald
18,794
13,620
1,613
742
25,948
44,332
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
ZN1MAL
Barik
13,949
13,949
0
3,843
16,134
14,212
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Zeto95
Octavia
41,298
36,863
193
1,339
31,864
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
32,826
27,527
0
10,791
34,787
5,313
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role