Player Matchup
VS
Match Stats
Opulence
Missile Launcher
Heal 60 health for each player hit by Missile Launcher.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 0.7s.
Level 1
Extended Magazines
Advance
Generate 45 Ammo after using Advance.
Level 3
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Air-Cooled
Advance
Heal for 400 after activating Advance.
Level 5
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5
Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.
Level 5
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Celestial Body
Armor
Increase your maximum Health by 150.
Level 3
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Tangible
Armor
Increase your maximum Health by 250.
Level 5
Ephemeral
Weapon
Increase your Reload Speed by 16%.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Hide
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 0.5s.
Level 1
Designer Armor
Increase your maximum Health by 200.
Level 5
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Level 5
On The Move
Frag Grenade
Gain 16% Movement Speed for 2s after using Frag Grenade.
Level 2
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Grounded
Rapid Shot
Regenerate 60 Health every 1s during while using Rapid Shot.
Level 1
Swagger
Armor
Increase your maximum Health by 150.
Level 3
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 5%.
Level 1
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.