Player Matchup

Fernando
Fernando
Funnyscore
Fernando
Level 59
Champion Stats
2W - 3L
1,568 SR
Queue Stats
92W - 66L
1,646 Elo+
Party 1
Koga
Koga
Mahilex
Koga
Level 25
Champion Stats
0W - 2L
1,500 SR
Queue Stats
24W - 12L
1,720 Elo+
Party 1
Saati
Saati
Pablosovich
Saati
Level 22
Champion Stats
2W - 2L
1,674 SR
Queue Stats
15W - 13L
1,632 Elo+
Party 1
Ruckus
Ruckus
Shokub
Ruckus
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,699 Elo+
Solo
Mal'Damba
Mal'Damba
atlern
Mal'Damba
Level 609
Champion Stats
12W - 8L
1,704 SR
Queue Stats
219W - 175L
1,660 Elo+
Party 1
Team Averages
Level 154
1,589 SR
1,671 Elo+

VS

Team Averages
Level 231
1,598 SR
1,569 Elo+
Grohk
Grohk
Robbozo
Grohk
Level 56
Champion Stats
20W - 17L
1,541 SR
Queue Stats
82W - 81L
1,589 Elo+
Solo
Vora
Vora
abisuss
Vora
Level 185
Champion Stats
609W - 566L
1,592 SR
Queue Stats
629W - 595L
1,582 Elo+
Solo
Sha Lin
Sha Lin
alvaritocano2
Sha Lin
Level 130
Champion Stats
5W - 3L
1,686 SR
Queue Stats
44W - 33L
1,612 Elo+
Solo
Khan
Khan
dpmn0413
Khan
Level 243
Champion Stats
4W - 3L
1,672 SR
Queue Stats
222W - 189L
1,531 Elo+
Solo
Ying
Ying
klausretro21
Ying
Level 541
Champion Stats
108W - 129L
1,501 SR
Queue Stats
519W - 524L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Funnyscore
Fernando
35
1 / 5 / 1
2,126
266
31,377
80,902
63,108
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
Mahilex
Koga
7
3 / 10 / 2
1,664
208
44,139
27,065
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

16
2 / 8 / 0
1,420
178
32,259
34,959
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ruckus
Shokub
Ruckus
39
0 / 7 / 2
1,455
182
27,239
62,384
43,089
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Level 1

Mal'Damba
atlern
Mal'Damba
59
0 / 8 / 1
1,680
210
18,638
30,291
1,200
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Robbozo
Grohk
29
5 / 0 / 20
2,690
336
64,383
40,715
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vora
abisuss
Vora
10
11 / 3 / 7
2,458
307
55,238
34,822
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
56
16 / 1 / 5
2,734
342
80,490
27,646
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Khan
32
5 / 1 / 15
2,475
309
30,441
41,474
20,140
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

56
1 / 1 / 17
2,386
298
5,049
8,995
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 56s
12
Kill Participation
102
6
Kills
38
38
Deaths
6
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
Funnyscore
Fernando
1
5
1
0.3
L
Koga
Mahilex
Koga
3
10
2
0.4
L
2
8
0
0.25
W
Grohk
Robbozo
Grohk
5
0
20
15
L
Ruckus
Shokub
Ruckus
0
7
2
0.14
W
Vora
abisuss
Vora
11
3
7
4.83
W
Sha Lin
16
1
5
18.5
L
Mal'Damba
atlern
Mal'Damba
0
8
1
0.06
W
Khan
5
1
15
12.5
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,652
Damage
235,601
235,601
Taken
153,652
107,397
Shielding
20,140
122,142
Healing
132,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Funnyscore
Fernando
31,377
22,157
0
14,361
80,902
63,108

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
Mahilex
Koga
44,139
40,507
0
3,896
27,065
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
32,259
23,981
0
852
34,959
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Robbozo
Grohk
64,383
36,736
13,536
28,154
40,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
Shokub
Ruckus
27,239
24,089
0
11,230
62,384
43,089
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
abisuss
Vora
55,238
34,569
0
9,078
34,822
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
80,490
80,490
0
816
27,646
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
atlern
Mal'Damba
18,638
11,765
81,409
10,394
30,291
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
30,441
25,430
1,944
6,344
41,474
20,140
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
5,049
5,049
68,011
4,963
8,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role