Player Matchup
VS
Match Stats
Headstrong
Armor
Increase your maximum Health by 250.
Level 5
Bob and Weave
Transporter
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 20%.
Level 1
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Incandescent Being
Armor
Increase your maximum Health by 100.
Level 2
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.
Level 2
Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Spring Tide
Shell Spin
Heal for 250 for each enemy hit with Shell Spin.
Level 1
Rampage
Armor
Increase your Movement Speed by 8% for 4s after getting an Elimination.
Level 1
Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
Swagger
Armor
Increase your maximum Health by 100.
Level 2
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Level 2
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.3s.
Level 1
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4
Headstrong
Armor
Increase your maximum Health by 100.
Level 2
Bob and Weave
Transporter
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Level 4
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1