Player Matchup

Fernando
Fernando
MistaMean
Fernando
Level 714
Champion Stats
24W - 17L
1,640 SR
Queue Stats
117W - 100L
1,564 Elo+
Solo
Skye
Skye
Tokahaire
Skye
Level 999
Champion Stats
510W - 274L
1,606 SR
Queue Stats
1,158W - 1,182L
1,508 Elo+
Solo
Jenos
Jenos
guelbrethdvj
Jenos
Level 999
Champion Stats
179W - 198L
1,569 SR
Queue Stats
3,817W - 3,791L
1,566 Elo+
Solo
Lian
Lian
h4rl3y_qu1n_
Lian
Level 999
Champion Stats
16W - 8L
1,637 SR
Queue Stats
106W - 113L
1,563 Elo+
Solo
Dredge
Dredge
hotmeatsandwich
Dredge
Level 999
Champion Stats
261W - 305L
1,544 SR
Queue Stats
1,799W - 1,788L
1,524 Elo+
Solo
Team Averages
Level 942
1,599 SR
1,545 Elo+

VS

Team Averages
Level 436
1,554 SR
1,559 Elo+
Tyra
Tyra
Alejo97xD
Tyra
Level 100
Champion Stats
20W - 9L
1,686 SR
Queue Stats
166W - 152L
1,559 Elo+
Party 1
Barik
Barik
MiniWenjo
Barik
Level 241
Champion Stats
2W - 2L
1,492 SR
Queue Stats
174W - 148L
1,726 Elo+
Solo
Evie
Evie
Pashy
Evie
Level 369
Champion Stats
50W - 32L
1,650 SR
Queue Stats
220W - 223L
1,532 Elo+
Party 1
Corvus
Corvus
armanand23
Corvus
Level 839
Champion Stats
62W - 132L
1,385 SR
Queue Stats
1,406W - 1,381L
1,458 Elo+
Solo
Drogoz
Drogoz
Ëmptý
Drogoz
Level 632
Champion Stats
15W - 16L
1,560 SR
Queue Stats
485W - 463L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MistaMean
Fernando
59
1 / 10 / 3
2,748
250
36,595
86,442
158,643
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Skye
59
5 / 4 / 2
1,864
169
19,674
18,279
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 8 Ammo after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

60
1 / 7 / 4
1,981
180
15,432
27,638
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
3 / 9 / 2
1,926
175
51,356
38,029
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
2 / 3 / 5
1,793
163
31,766
28,144
680
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
46
7 / 4 / 13
2,556
232
37,422
24,716
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Barik
MiniWenjo
Barik
57
8 / 1 / 10
3,017
274
67,845
68,645
46,526
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
Pashy
Evie
55
6 / 5 / 8
2,311
210
39,501
33,276
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 3.75s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Corvus
armanand23
Corvus
55
1 / 1 / 16
3,336
303
9,255
13,032
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Drogoz
Ëmptý
Drogoz
59
11 / 1 / 3
2,407
219
44,509
15,154
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 96%.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
5m 35s
28
Kill Participation
83
12
Kills
33
33
Deaths
12
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tyra
7
4
13
3.38
W
Barik
MiniWenjo
Barik
8
1
10
13
L
Fernando
MistaMean
Fernando
1
10
3
0.25
W
Evie
Pashy
Evie
6
5
8
2
L
Skye
5
4
2
1.5
W
Corvus
armanand23
Corvus
1
1
16
9
L
1
7
4
0.43
L
3
9
2
0.44
L
2
3
5
1.5
W
Drogoz
Ëmptý
Drogoz
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,823
Damage
198,532
198,532
Taken
154,823
159,323
Shielding
46,526
88,958
Healing
121,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
37,422
21,309
0
2,225
24,716
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
MiniWenjo
Barik
67,845
67,845
0
18,205
68,645
46,526
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Fernando
MistaMean
Fernando
36,595
23,601
0
9,229
86,442
158,643

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Evie
Pashy
Evie
39,501
38,761
1,198
10,405
33,276
0

Level 2

L
Skye
19,674
11,277
0
5,461
18,279
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
armanand23
Corvus
9,255
7,990
78,429
8,812
13,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
15,432
7,915
51,803
10,902
27,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
51,356
49,756
0
3,444
38,029
0

Level 2

L
31,766
17,799
0
8,119
28,144
680

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
Ëmptý
Drogoz
44,509
27,455
0
2,025
15,154
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role