Player Matchup

Pip
Pip
Bronze II
L34frux
Pip
Bronze II
Level 999
Champion Stats
43W - 50L
1,640 SR
Queue Stats
889W - 940L
1,424 Elo+
Solo
Willo
Willo
Silver V
NeverMiind420
Willo
Silver V
Level 107
Champion Stats
4W - 3L
1,712 SR
Queue Stats
40W - 42L
1,424 Elo+
Party 1
Kinessa
Kinessa
Bronze II
ilpoking
Kinessa
Bronze II
Level 999
Champion Stats
66W - 125L
1,443 SR
Queue Stats
1,961W - 2,048L
1,378 Elo+
Solo
Inara
Inara
Bronze II
jeremiaskickuas
Inara
Bronze II
Level 91
Champion Stats
9W - 6L
1,651 SR
Queue Stats
121W - 157L
1,475 Elo+
Party 1
Terminus
Terminus
Bronze II
tratorcbt
Terminus
Bronze II
Level 83
Champion Stats
36W - 45L
1,554 SR
Queue Stats
172W - 204L
1,455 Elo+
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 456
1,600 SR
1,431 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,464 SR
1,406 Elo+
Atlas
Atlas
Bronze II
Kratos6632
Atlas
Bronze II
Level 130
Champion Stats
3W - 11L
1,428 SR
Queue Stats
202W - 273L
1,417 Elo+
Solo
Jenos
Jenos
Bronze IV
ZOOnr
Jenos
Bronze IV
Level 130
Champion Stats
2W - 10L
1,321 SR
Queue Stats
21W - 22L
1,431 Elo+
Solo
Ruckus
Ruckus
Qualifying
demonn1973
Ruckus
Qualifying
Level 107
Champion Stats
3W - 2L
1,585 SR
Queue Stats
6W - 14L
1,265 Elo+
Solo
Ying
Ying
Bronze II
funkyflower
Ying
Bronze II
Level 87
Champion Stats
35W - 40L
1,599 SR
Queue Stats
123W - 127L
1,422 Elo+
Solo
Androxus
Androxus
Silver IV
xelboiii
Androxus
Silver IV
Level 321
Champion Stats
8W - 17L
1,384 SR
Queue Stats
48W - 44L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
58
4 / 4 / 10
2,597
236
14,183
21,976
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

46
11 / 5 / 9
3,234
294
98,803
32,709
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Kinessa
ilpoking
Kinessa
59
9 / 3 / 14
2,899
264
74,358
16,613
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Level 1

33
3 / 4 / 12
2,600
236
39,376
47,793
12,075
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
tratorcbt
Terminus
26
5 / 7 / 7
2,486
226
24,154
56,911
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
42
5 / 3 / 6
2,288
208
28,538
65,473
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
ZOOnr
Jenos
58
1 / 4 / 14
3,045
277
24,372
18,951
9,775
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
demonn1973
Ruckus
36
1 / 6 / 8
2,206
201
25,135
67,185
37,299
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Level 1

16
6 / 10 / 4
2,312
210
44,303
56,469
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
xelboiii
Androxus
55
11 / 9 / 8
2,645
240
53,654
42,796
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 24s
Objective Time
3m 56s
84
Kill Participation
64
32
Kills
24
23
Deaths
32
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
5
3
6
2.67
W
Pip
4
4
10
2.25
W
11
5
9
3.1
L
Jenos
ZOOnr
Jenos
1
4
14
2
L
Ruckus
demonn1973
Ruckus
1
6
8
0.83
L
6
10
4
0.8
W
Kinessa
ilpoking
Kinessa
9
3
14
5.33
W
3
4
12
2.25
W
Terminus
tratorcbt
Terminus
5
7
7
1.21
L
Androxus
xelboiii
Androxus
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,874
Damage
176,002
176,002
Taken
250,874
12,075
Shielding
47,074
94,454
Healing
130,203
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
28,538
28,538
0
3,756
65,473
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Pip
14,183
13,967
66,924
11,933
21,976
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
98,803
82,905
0
0
32,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
ZOOnr
Jenos
24,372
14,440
68,008
7,667
18,951
9,775
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
demonn1973
Ruckus
25,135
21,146
0
9,382
67,185
37,299
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
44,303
20,557
18,222
21,802
56,469
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
ilpoking
Kinessa
74,358
40,536
2,160
1,346
16,613
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
39,376
36,343
0
2,475
47,793
12,075
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Terminus
tratorcbt
Terminus
24,154
19,779
0
9,616
56,911
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
xelboiii
Androxus
53,654
44,403
0
1,366
42,796
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role