Player Matchup

Koga
Koga
Clonejose49
Koga
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,220 Elo+
Party 1
Vora
Vora
ParKm08
Vora
Level 17
Champion Stats
5W - 4L
1,552 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 1
Inara
Inara
S7tron
Inara
Level 269
Champion Stats
10W - 4L
1,566 SR
Queue Stats
19W - 19L
1,468 Elo+
Party 1
Moji
Moji
hooked_illusion
Moji
Level 103
Champion Stats
9W - 10L
1,396 SR
Queue Stats
51W - 50L
1,451 Elo+
Solo
Lillith
Lillith
raydi1n
Lillith
Level 289
Champion Stats
7W - 3L
1,592 SR
Queue Stats
123W - 155L
1,418 Elo+
Party 1
Team Averages
Level 137
1,521 SR
1,383 Elo+

VS

Team Averages
Level 104
1,608 SR
1,472 Elo+
Talus
Talus
HectorrrrrM11
Talus
Level 78
Champion Stats
95W - 90L
1,540 SR
Queue Stats
173W - 179L
1,470 Elo+
Solo
Viktor
Viktor
Neffertten
Viktor
Level 54
Champion Stats
11W - 4L
1,720 SR
Queue Stats
32W - 23L
1,558 Elo+
Party 2
Vora
Vora
axxsuky
Vora
Level 45
Champion Stats
2W - 1L
1,834 SR
Queue Stats
37W - 56L
1,330 Elo+
Solo
Jenos
Jenos
jvalencia61
Jenos
Level 275
Champion Stats
1W - 3L
1,429 SR
Queue Stats
79W - 67L
1,516 Elo+
Solo
Barik
Barik
xXfrankfurtXx
Barik
Level 67
Champion Stats
4W - 6L
1,518 SR
Queue Stats
25W - 25L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
12 / 2 / 12
2,819
352
30,931
18,994
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Vora
ParKm08
Vora
6
6 / 1 / 12
2,111
264
26,223
9,290
840
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Inara
S7tron
Inara
58
11 / 1 / 11
2,582
323
30,680
28,334
2,259
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
2 / 5 / 6
1,664
208
3,247
18,647
3,069

Level 3

Level 3

Level 3

Level 2

Level 4

Level 1

Lillith
raydi1n
Lillith
55
1 / 2 / 16
2,187
273
8,990
20,298
1,200
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 20% for 1.5s after activating Death Wings.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
4 / 6 / 4
1,227
153
28,067
20,987
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Viktor
Neffertten
Viktor
41
2 / 7 / 2
1,368
171
40,247
22,465
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vora
axxsuky
Vora
22
0 / 1 / 0
823
103
0
2,050
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
1 / 9 / 5
635
79
8,035
20,180
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
4 / 9 / 0
1,461
183
19,214
34,389
30,665
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
2m 15s
89
Kill Participation
22
32
Kills
11
11
Deaths
32
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
L
4
6
4
1
L
Viktor
Neffertten
Viktor
2
7
2
0.43
W
Vora
ParKm08
Vora
6
1
12
12
W
Inara
S7tron
Inara
11
1
11
16.5
L
Vora
axxsuky
Vora
0
1
0
0
W
2
5
6
1
L
1
9
5
0.39
W
Lillith
raydi1n
Lillith
1
2
16
4.5
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,071
Damage
95,563
95,563
Taken
100,071
7,368
Shielding
30,665
44,573
Healing
14,508
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,931
30,931
0
1,614
18,994
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
28,067
25,734
0
4,517
20,987
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Viktor
Neffertten
Viktor
40,247
26,196
0
1,122
22,465
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
ParKm08
Vora
26,223
19,752
0
2,405
9,290
840
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Inara
S7tron
Inara
30,680
23,955
0
3,484
28,334
2,259
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
axxsuky
Vora
0
0
0
0
2,050
0
W
3,247
3,247
6,195
5,282
18,647
3,069
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,035
5,741
8,547
226
20,180
0
W
Lillith
raydi1n
Lillith
8,990
6,802
25,142
451
20,298
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,214
19,214
0
96
34,389
30,665
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role