Player Matchup

Fernando
Fernando
Diamond IV
Dagloo
Fernando
Diamond IV
Level 140
Champion Stats
32W - 33L
1,672 SR
Queue Stats
284W - 223L
1,683 Elo+
Solo
Raum
Raum
Platinum V
HealerKitten
Raum
Platinum V
Level 987
Champion Stats
66W - 44L
1,686 SR
Queue Stats
1,345W - 1,252L
1,569 Elo+
Solo
Jenos
Jenos
Platinum IV
MAHDYI0307
Jenos
Platinum IV
Level 271
Champion Stats
14W - 8L
1,691 SR
Queue Stats
64W - 65L
1,561 Elo+
Party 1
Tiberius
Tiberius
Gold I
Tahhan
Tiberius
Gold I
Level 999
Champion Stats
1W - 0L
1,843 SR
Queue Stats
10W - 7L
1,670 Elo+
Party 1
Dredge
Dredge
Diamond IV
bruhdazled
Dredge
Diamond IV
Level 999
Champion Stats
239W - 229L
1,690 SR
Queue Stats
1,030W - 935L
1,669 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 679
1,717 SR
1,631 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 576
1,643 SR
1,627 Elo+
Barik
Barik
Platinum III
BunnyLatte
Barik
Platinum III
Level 702
Champion Stats
6W - 7L
1,648 SR
Queue Stats
263W - 212L
1,617 Elo+
Party 2
Bomb King
Bomb King
Diamond IV
Gragot
Bomb King
Diamond IV
Level 999
Champion Stats
18W - 18L
1,656 SR
Queue Stats
355W - 290L
1,626 Elo+
Solo
Platinum I
LiXLDiD
Unknown
Platinum I
Level 373
Champion Stats
9W - 6L
1,684 SR
Queue Stats
86W - 72L
1,644 Elo+
Party 2
Furia
Furia
Diamond V
juubinojinchrik
Furia
Diamond V
Level 278
Champion Stats
16W - 14L
1,721 SR
Queue Stats
370W - 338L
1,630 Elo+
Solo
Inara
Inara
Platinum III
БешеныйАнанас
Inara
Platinum III
Level 527
Champion Stats
4W - 6L
1,508 SR
Queue Stats
223W - 178L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dagloo
Fernando
49
7 / 1 / 14
2,228
371
33,754
32,540
40,670
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
7 / 2 / 21
2,377
396
26,395
61,214
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
55
3 / 0 / 16
2,799
467
10,431
8,998
6,100
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
Tahhan
Tiberius
58
4 / 1 / 10
2,510
418
46,187
16,380
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Dredge
bruhdazled
Dredge
59
12 / 1 / 10
2,406
401
52,592
18,442
2,250
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
0 / 6 / 1
1,253
209
22,690
39,923
49,150
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bomb King
Gragot
Bomb King
58
1 / 5 / 2
1,510
252
37,204
25,231
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 50% until you land after launching yourself with Poppy Bomb.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

LiXLDiD
Unknown
53
1 / 6 / 2
1,500
250
36,157
26,661
0

Level 1

Level 2

Level 2

Level 5

Level 5

Level 1

37
0 / 8 / 3
1,391
232
10,384
26,759
6,800
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

58
2 / 8 / 0
1,369
228
31,139
50,785
13,218
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
37s
104
Kill Participation
12
33
Kills
4
5
Deaths
33
71
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Barik
0
6
1
0.08
W
Fernando
Dagloo
Fernando
7
1
14
14
L
Bomb King
Gragot
Bomb King
1
5
2
0.4
W
7
2
21
8.75
L
LiXLDiD
Unknown
1
6
2
0.33
W
Jenos
3
0
16
11
W
Tiberius
Tahhan
Tiberius
4
1
10
9
W
Dredge
bruhdazled
Dredge
12
1
10
17
L
0
8
3
0.19
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,359
Damage
137,574
137,574
Taken
169,359
49,020
Shielding
69,168
80,929
Healing
56,566
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
22,690
22,690
0
4,338
39,923
49,150
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
Dagloo
Fernando
33,754
16,253
0
3,682
32,540
40,670
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
Gragot
Bomb King
37,204
34,558
0
1,306
25,231
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
26,395
16,908
17,218
6,011
61,214
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
LiXLDiD
Unknown
36,157
30,617
0
1,333
26,661
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
10,431
7,852
43,402
6,034
8,998
6,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Tiberius
Tahhan
Tiberius
46,187
33,582
0
2,426
16,380
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
bruhdazled
Dredge
52,592
34,877
0
2,156
18,442
2,250
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,384
7,295
40,484
7,387
26,759
6,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,139
25,661
0
1,718
50,785
13,218
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role