Player Matchup

Ying
Ying
Khessus
Ying
Level 343
Champion Stats
12W - 9L
1,602 SR
Queue Stats
59W - 51L
1,533 Elo+
Solo
Koga
Koga
Musta_dog
Koga
Level 132
Champion Stats
4W - 10L
1,335 SR
Queue Stats
212W - 210L
1,542 Elo+
Solo
Torvald
Torvald
Paulinator3
Torvald
Level 148
Champion Stats
4W - 0L
1,870 SR
Queue Stats
56W - 30L
1,650 Elo+
Party 2
Lian
Lian
SPINO2005
Lian
Level 127
Champion Stats
3W - 1L
1,642 SR
Queue Stats
37W - 15L
1,702 Elo+
Party 2
Raum
Raum
WiggyDiggyPoo
Raum
Level 540
Champion Stats
1,322W - 1,332L
1,548 SR
Queue Stats
1,333W - 1,364L
1,477 Elo+
Solo
Team Averages
Level 258
1,599 SR
1,581 Elo+

VS

Team Averages
Level 262
1,571 SR
1,530 Elo+
Corvus
Corvus
SUGGYNUGGY
Corvus
Level 109
Champion Stats
1W - 4L
1,497 SR
Queue Stats
157W - 147L
1,535 Elo+
Party 1
Mal'Damba
Mal'Damba
TMKA
Mal'Damba
Level 744
Champion Stats
31W - 28L
1,559 SR
Queue Stats
736W - 700L
1,488 Elo+
Solo
Ruckus
Ruckus
Unkel Bean
Ruckus
Level 69
Champion Stats
2W - 5L
1,501 SR
Queue Stats
48W - 43L
1,532 Elo+
Party 1
Dredge
Dredge
filipek09
Dredge
Level 151
Champion Stats
16W - 14L
1,591 SR
Queue Stats
115W - 121L
1,547 Elo+
Party 3
Ying
Ying
m1h7
Ying
Level 239
Champion Stats
13W - 9L
1,708 SR
Queue Stats
117W - 120L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Khessus
Ying
52
2 / 2 / 11
3,177
289
18,790
23,059
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
29
2 / 9 / 8
2,543
231
45,452
45,560
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Torvald
Paulinator3
Torvald
58
4 / 5 / 10
3,892
354
51,193
23,321
95,296
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Lian
56
14 / 2 / 5
3,911
356
117,934
35,430
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

46
1 / 6 / 16
4,019
365
44,063
126,944
11,266
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
SUGGYNUGGY
Corvus
41
2 / 3 / 15
2,408
219
11,143
24,890
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Mal'Damba
TMKA
Mal'Damba
59
3 / 8 / 10
2,710
246
38,170
55,019
568
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Ruckus
Unkel Bean
Ruckus
35
8 / 5 / 9
3,123
284
79,556
124,810
86,453
Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Dredge
filipek09
Dredge
55
6 / 4 / 11
2,165
197
82,776
37,851
2,032
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
m1h7
Ying
59
5 / 3 / 14
2,338
213
42,669
34,862
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 31s
Objective Time
5m 7s
73
Kill Participation
83
23
Kills
24
24
Deaths
23
50
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ying
Khessus
Ying
2
2
11
3.75
W
Koga
2
9
8
0.67
W
Torvald
Paulinator3
Torvald
4
5
10
1.8
W
Lian
14
2
5
8.25
L
Corvus
SUGGYNUGGY
Corvus
2
3
15
3.17
L
Mal'Damba
TMKA
Mal'Damba
3
8
10
1
L
Ruckus
Unkel Bean
Ruckus
8
5
9
2.5
W
1
6
16
1.5
L
Dredge
filipek09
Dredge
6
4
11
2.88
L
Ying
m1h7
Ying
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,432
Damage
254,314
254,314
Taken
277,432
106,562
Shielding
89,053
119,307
Healing
199,321
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Khessus
Ying
18,790
18,790
61,608
14,533
23,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Koga
45,452
39,275
572
6,357
45,560
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Torvald
Paulinator3
Torvald
51,193
39,925
4,564
937
23,321
95,296
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
117,934
109,138
462
6,924
35,430
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
SUGGYNUGGY
Corvus
11,143
8,360
87,405
7,266
24,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Mal'Damba
TMKA
Mal'Damba
38,170
25,036
13,334
6,903
55,019
568

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
Unkel Bean
Ruckus
79,556
66,261
0
8,798
124,810
86,453
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,063
38,707
12,722
10,628
126,944
11,266

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Dredge
filipek09
Dredge
82,776
62,188
0
884
37,851
2,032
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
m1h7
Ying
42,669
40,448
60,266
14,465
34,862
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role