Player Matchup

Mal'Damba
Mal'Damba
Diamond IV
CeliaCrossfire
Mal'Damba
Diamond IV
Level 999
Champion Stats
92W - 82L
1,628 SR
Queue Stats
178W - 171L
1,598 Elo+
Party 1
Saati
Saati
Diamond III
Cyanide797
Saati
Diamond III
Level 168
Champion Stats
8W - 2L
1,742 SR
Queue Stats
42W - 31L
1,620 Elo+
Party 1
Barik
Barik
Platinum II
PorousMercury37
Barik
Platinum II
Level 792
Champion Stats
59W - 65L
1,695 SR
Queue Stats
545W - 560L
1,630 Elo+
Solo
Kinessa
Kinessa
Platinum II
Rinsakek
Kinessa
Platinum II
Level 211
Champion Stats
1W - 5L
1,337 SR
Queue Stats
476W - 412L
1,546 Elo+
Solo
Talus
Talus
Platinum II
RyuTamiya
Talus
Platinum II
Level 999
Champion Stats
0W - 1L
1,799 SR
Queue Stats
20W - 18L
1,603 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 634
1,640 SR
1,599 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 781
1,670 SR
1,602 Elo+
Fernando
Fernando
Platinum III
SUKURAS
Fernando
Platinum III
Level 747
Champion Stats
363W - 211L
1,701 SR
Queue Stats
1,031W - 964L
1,581 Elo+
Solo
Maeve
Maeve
Diamond V
Seelevv
Maeve
Diamond V
Level 535
Champion Stats
194W - 127L
1,721 SR
Queue Stats
751W - 711L
1,628 Elo+
Solo
Jenos
Jenos
Diamond IV
cahspuh
Jenos
Diamond IV
Level 999
Champion Stats
36W - 36L
1,665 SR
Queue Stats
193W - 184L
1,572 Elo+
Solo
Atlas
Atlas
Diamond V
kevinvalencia55
Atlas
Diamond V
Level 625
Champion Stats
2W - 2L
1,495 SR
Queue Stats
857W - 850L
1,620 Elo+
Solo
Tyra
Tyra
Diamond V
r98k
Tyra
Diamond V
Level 999
Champion Stats
31W - 16L
1,767 SR
Queue Stats
1,791W - 1,741L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CeliaCrossfire
Mal'Damba
58
3 / 5 / 11
2,123
236
16,408
28,401
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
50
7 / 6 / 8
2,412
268
103,348
45,927
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
2 / 7 / 5
1,893
210
30,887
61,717
83,369
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kinessa
Rinsakek
Kinessa
45
2 / 6 / 7
1,676
186
51,474
24,676
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Talus
RyuTamiya
Talus
60
6 / 7 / 5
1,848
205
40,833
38,415
0
Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
MakoaImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
SUKURAS
Fernando
56
6 / 5 / 6
2,871
319
45,004
74,313
55,791
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
Seelevv
Maeve
56
8 / 3 / 10
2,734
304
47,264
27,796
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Jenos
cahspuh
Jenos
59
1 / 2 / 21
3,916
435
11,012
15,200
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
7 / 5 / 9
2,637
293
38,656
84,677
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

59
9 / 5 / 11
2,923
325
57,200
40,964
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 49s
Objective Time
7m 29s
56
Kill Participation
88
20
Kills
31
31
Deaths
20
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
CeliaCrossfire
Mal'Damba
3
5
11
1.7
L
Saati
7
6
8
1.83
L
2
7
5
0.64
L
Kinessa
Rinsakek
Kinessa
2
6
7
0.92
L
Talus
RyuTamiya
Talus
6
7
5
1.21
W
Fernando
SUKURAS
Fernando
6
5
6
1.8
W
Maeve
Seelevv
Maeve
8
3
10
4.33
W
Jenos
cahspuh
Jenos
1
2
21
5.75
W
7
5
9
2.3
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,950
Damage
199,136
199,136
Taken
242,950
83,369
Shielding
55,791
113,643
Healing
150,590
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
CeliaCrossfire
Mal'Damba
16,408
7,848
67,616
15,783
28,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
103,348
84,797
0
1,073
45,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,887
30,887
0
8,199
61,717
83,369
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
Rinsakek
Kinessa
51,474
48,123
0
8,464
24,676
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Talus
RyuTamiya
Talus
40,833
37,952
0
12,508
38,415
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
SUKURAS
Fernando
45,004
18,906
0
8,440
74,313
55,791
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
Seelevv
Maeve
47,264
46,888
0
3,992
27,796
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Jenos
cahspuh
Jenos
11,012
5,522
122,303
9,641
15,200
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
38,656
38,656
0
5,963
84,677
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
57,200
28,094
0
251
40,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role