Player Matchup

Atlas
Atlas
Diamond II
Dechut
Atlas
Diamond II
Level 501
Champion Stats
24W - 21L
1,644 SR
Queue Stats
405W - 376L
1,608 Elo+
Party 1
Skye
Skye
Diamond I
Ioforever
Skye
Diamond I
Level 401
Champion Stats
1W - 0L
1,544 SR
Queue Stats
98W - 71L
1,659 Elo+
Party 1
Lillith
Lillith
Gold II
LuFonn
Lillith
Gold II
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,671 Elo+
Party 2
Fernando
Fernando
Gold V
Saga866
Fernando
Gold V
Level 479
Champion Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,415 Elo+
Party 2
Kinessa
Kinessa
Masters
skiayee
Kinessa
Masters
Level 179
Champion Stats
18W - 13L
1,674 SR
Queue Stats
181W - 128L
1,712 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 322
1,572 SR
1,613 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 734
1,647 SR
1,658 Elo+
Barik
Barik
Masters
Lifely
Barik
Masters
Level 999
Champion Stats
26W - 34L
1,677 SR
Queue Stats
898W - 777L
1,846 Elo+
Solo
Makoa
Makoa
Diamond V
RenoiSoin_
Makoa
Diamond V
Level 542
Champion Stats
10W - 10L
1,648 SR
Queue Stats
344W - 352L
1,614 Elo+
Party 3
Lian
Lian
Platinum III
YourPanicDream
Lian
Platinum III
Level 999
Champion Stats
33W - 33L
1,609 SR
Queue Stats
1,294W - 1,182L
1,568 Elo+
Solo
Seris
Seris
Diamond V
alex_kidd__9
Seris
Diamond V
Level 940
Champion Stats
9W - 10L
1,648 SR
Queue Stats
130W - 112L
1,634 Elo+
Party 3
Pip
Pip
Diamond V
ymmn
Pip
Diamond V
Level 192
Champion Stats
3W - 3L
1,652 SR
Queue Stats
338W - 317L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Dechut
Atlas
59
9 / 2 / 15
2,448
306
42,600
58,050
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Skye
56
5 / 3 / 10
2,526
316
49,864
34,567
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Lillith
LuFonn
Lillith
46
4 / 1 / 32
3,183
398
52,333
21,275
450
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
Saga866
Fernando
52
10 / 3 / 11
2,552
319
57,724
44,766
34,784
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
skiayee
Kinessa
53
17 / 2 / 12
3,182
398
95,448
31,472
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Bans
CassieYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Lifely
Barik
58
1 / 9 / 5
1,700
213
31,234
65,913
46,340
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Makoa
56
2 / 7 / 5
1,827
228
29,016
100,586
23,019
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

59
4 / 10 / 4
2,151
269
57,799
43,794
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 28% for 3s after using Presence.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
2 / 7 / 4
1,950
244
31,210
39,612
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Level 1

Pip
ymmn
Pip
57
2 / 12 / 4
1,693
212
40,871
48,064
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
43s
125
Kill Participation
33
45
Kills
11
11
Deaths
45
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dechut
Atlas
9
2
15
8.25
W
Skye
5
3
10
3.33
L
Barik
Lifely
Barik
1
9
5
0.39
W
Lillith
LuFonn
Lillith
4
1
32
20
L
Makoa
2
7
5
0.64
W
Fernando
Saga866
Fernando
10
3
11
5.17
L
4
10
4
0.6
L
2
7
4
0.57
W
Kinessa
skiayee
Kinessa
17
2
12
11.5
L
Pip
ymmn
Pip
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,969
Damage
190,130
190,130
Taken
297,969
35,234
Shielding
69,359
116,709
Healing
120,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Dechut
Atlas
42,600
42,600
0
6,644
58,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Skye
49,864
29,578
0
11,042
34,567
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Lifely
Barik
31,234
31,234
0
13,900
65,913
46,340
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
LuFonn
Lillith
52,333
26,143
96,438
144
21,275
450

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Makoa
29,016
25,916
0
592
100,586
23,019
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Saga866
Fernando
57,724
31,924
0
2,215
44,766
34,784
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
57,799
54,599
0
1,515
43,794
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,210
25,320
74,651
18,967
39,612
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
skiayee
Kinessa
95,448
85,801
0
226
31,472
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Pip
ymmn
Pip
40,871
37,985
4,205
6,973
48,064
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role