Player Matchup

Pip
Pip
Cerbinmor
Pip
Level 999
Champion Stats
514W - 488L
1,743 SR
Queue Stats
5,309W - 5,196L
1,614 Elo+
Solo
Torvald
Torvald
ChikinEbi69
Torvald
Level 71
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,447 Elo+
Party 1
Seris
Seris
DarkAlexei
Seris
Level 51
Champion Stats
2W - 0L
1,717 SR
Queue Stats
6W - 10L
1,414 Elo+
Party 1
Viktor
Viktor
Pepitto42
Viktor
Level 58
Champion Stats
2W - 0L
1,724 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Maeve
Maeve
uñis
Maeve
Level 876
Champion Stats
134W - 96L
1,610 SR
Queue Stats
2,402W - 2,419L
1,684 Elo+
Solo
Team Averages
Level 411
1,659 SR
1,518 Elo+

VS

Team Averages
Level 290
1,567 SR
1,556 Elo+
Willo
Willo
DesGunner
Willo
Level 707
Champion Stats
73W - 73L
1,589 SR
Queue Stats
543W - 564L
1,574 Elo+
Solo
VII
VII
Leon_slay
VII
Level 115
Champion Stats
3W - 7L
1,417 SR
Queue Stats
232W - 230L
1,526 Elo+
Solo
Jenos
Jenos
LovelySia
Jenos
Level 220
Champion Stats
55W - 47L
1,671 SR
Queue Stats
492W - 486L
1,684 Elo+
Solo
Fernando
Fernando
VEQLA
Fernando
Level 398
Champion Stats
3W - 3L
1,662 SR
Queue Stats
1,199W - 1,176L
1,538 Elo+
Solo
Kinessa
Kinessa
zemanqwe
Kinessa
Level 10
Champion Stats
0W - 1L
1,498 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 0 / 10
1,971
329
35,501
9,355
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Torvald
ChikinEbi69
Torvald
49
2 / 0 / 4
1,863
311
7,372
6,915
6,945
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Seris
41
0 / 0 / 4
1,789
298
8,384
3,473
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Viktor
Pepitto42
Viktor
34
3 / 0 / 7
1,730
288
13,210
6,016
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Maeve
uñis
Maeve
55
13 / 0 / 10
2,166
361
45,388
12,316
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DesGunner
Willo
59
0 / 9 / 0
791
132
5,370
23,135
0
56
0 / 8 / 0
663
111
5,559
23,572
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Jenos
LovelySia
Jenos
47
0 / 2 / 0
869
145
4,495
10,274
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
VEQLA
Fernando
47
0 / 4 / 0
923
154
7,456
32,670
22,027
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
zemanqwe
Kinessa
8
0 / 6 / 0
869
145
15,195
20,204
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 8 Ammo.

Level 2

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
8s
64
Kill Participation
0
29
Kills
0
0
Deaths
29
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
W
Torvald
ChikinEbi69
Torvald
2
0
4
4
W
Seris
0
0
4
2
L
Willo
DesGunner
Willo
0
9
0
0
L
0
8
0
0
L
Jenos
LovelySia
Jenos
0
2
0
0
W
Viktor
Pepitto42
Viktor
3
0
7
6.5
L
Fernando
VEQLA
Fernando
0
4
0
0
W
Maeve
uñis
Maeve
13
0
10
18
L
Kinessa
zemanqwe
Kinessa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,855
Damage
38,075
38,075
Taken
109,855
6,945
Shielding
22,027
37,274
Healing
30,328
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,501
32,570
7,436
7,882
9,355
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Torvald
ChikinEbi69
Torvald
7,372
6,232
1,250
770
6,915
6,945
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
8,384
6,284
12,637
2,108
3,473
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Willo
DesGunner
Willo
5,370
789
0
0
23,135
0
L
5,559
3,879
0
2,558
23,572
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
LovelySia
Jenos
4,495
2,105
22,222
2,653
10,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
Pepitto42
Viktor
13,210
11,810
0
3,076
6,016
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
VEQLA
Fernando
7,456
5,746
0
1,627
32,670
22,027
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
uñis
Maeve
45,388
44,588
0
2,115
12,316
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
zemanqwe
Kinessa
15,195
13,270
0
1,268
20,204
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role