Player Matchup

Saati
Saati
Diamond I
Exhaust2020
Saati
Diamond I
Level 54
Champion Stats
12W - 10L
1,696 SR
Queue Stats
33W - 29L
1,660 Elo+
Solo
Inara
Inara
Diamond IV
Klever2000
Inara
Diamond IV
Level 999
Champion Stats
53W - 54L
1,704 SR
Queue Stats
1,046W - 980L
1,620 Elo+
Party 1
Androxus
Androxus
Diamond I
RøllerEvíeCarry
Androxus
Diamond I
Level 999
Champion Stats
48W - 45L
1,757 SR
Queue Stats
401W - 364L
1,720 Elo+
Solo
Khan
Khan
Diamond I
ShowMeSunset
Khan
Diamond I
Level 260
Champion Stats
4W - 2L
1,876 SR
Queue Stats
65W - 65L
1,591 Elo+
Party 1
Ying
Ying
Diamond III
zakariasaleh
Ying
Diamond III
Level 250
Champion Stats
0W - 2L
1,347 SR
Queue Stats
487W - 451L
1,690 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 512
1,676 SR
1,656 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 600
1,673 SR
1,633 Elo+
Kinessa
Kinessa
Masters
ALEXXSMASHERR
Kinessa
Masters
Level 445
Champion Stats
9W - 10L
1,611 SR
Queue Stats
791W - 743L
1,651 Elo+
Solo
Kasumi
Kasumi
Diamond III
iaaacy
Kasumi
Diamond III
Level 74
Champion Stats
2W - 1L
1,627 SR
Queue Stats
51W - 48L
1,666 Elo+
Solo
Lian
Lian
Diamond II
lowelo 04
Lian
Diamond II
Level 934
Champion Stats
4W - 1L
1,655 SR
Queue Stats
17W - 12L
1,633 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
n9në
Mal'Damba
Diamond IV
Level 547
Champion Stats
53W - 39L
1,705 SR
Queue Stats
1,539W - 1,517L
1,609 Elo+
Solo
Barik
Barik
Diamond V
rishramesh008
Barik
Diamond V
Level 999
Champion Stats
22W - 12L
1,770 SR
Queue Stats
523W - 486L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
0 / 1 / 0
715
143
530
3,774
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
60
0 / 0 / 0
715
143
0
1,575
0
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
1 / 3 / 0
851
170
2,100
9,908
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

48
0 / 2 / 0
759
152
3,898
17,904
4,500
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
0 / 2 / 0
715
143
0
4,400
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
FernandoCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
56
0 / 0 / 0
1,319
264
0
2,096
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Kasumi
iaaacy
Kasumi
45
0 / 0 / 0
1,315
263
0
0
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Lian
56
8 / 1 / 0
1,795
359
32,629
2,630
0
Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Mal'Damba
n9në
Mal'Damba
59
0 / 0 / 0
1,315
263
0
0
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
0 / 0 / 1
1,708
342
4,932
1,802
2,054
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2s
Objective Time
3m 26s
1
Kill Participation
9
1
Kills
8
8
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kinessa
0
0
0
0
L
0
1
0
0
L
Inara
0
0
0
0
L
1
3
0
0.33
L
0
2
0
0
W
Kasumi
iaaacy
Kasumi
0
0
0
0
W
Lian
8
1
0
8
W
Mal'Damba
n9në
Mal'Damba
0
0
0
0
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,528
Damage
37,561
37,561
Taken
6,528
4,500
Shielding
2,054
12,114
Healing
2,626
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
0
0
0
2,096
2,096
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
530
530
0
1,600
3,774
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
0
0
0
1,575
1,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
2,100
0
0
3,206
9,908
0
L
3,898
3,298
0
5,733
17,904
4,500
W
Kasumi
iaaacy
Kasumi
0
0
0
0
0
0
W
Lian
32,629
32,629
0
530
2,630
0
W
Mal'Damba
n9në
Mal'Damba
0
0
0
0
0
0
W
4,932
4,932
0
0
1,802
2,054
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
0
0
0
0
4,400
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role